Jump to content
View in the app

A better way to browse. Learn more.

RDR2Mods.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7149 native functions

  • Only this category?

  • Return type
  • First seen in version
  • With description?
  • With comments?

  1. int START_NEW_SCRIPT_WITH_ARGS ( const char* scriptName, Any* args, int argCount, int stackSize )  //0xB8BA7F44DF1575E1

    • 0
    • 947
    • 1207
  2. int START_NEW_SCRIPT_WITH_NAME_HASH ( Hash scriptHash, int stackSize )  //0xEB1C67C3A5333A92

    • 0
    • 660
    • 1207
  3. int START_NEW_SCRIPT_WITH_NAME_HASH_AND_ARGS ( Hash scriptHash, Any* args, int argCount, int stackSize )  //0xC4BB298BD441BE78

    • 0
    • 590
    • 1207
  4. void _SET_PLAYER_BIT_AT_INDEX ( Any* value, int bitIndex )  //0x31010318BA9897AC

    • 0
    • 511
    • 1207
  5. void _CLEAR_PLAYER_BIT_AT_INDEX ( Any* value, int bitIndex )  //0xD426E2E3288469D6

    • 0
    • 404
    • 1207
  6. void _0xE4ABE20DCE7C7CFE ( Any p0, Any p1, Any p2 )  //0xE4ABE20DCE7C7CFE

    • 0
    • 367
    • 1207
  7. void _0xFFDDF802279BE128 ( Any p0, Any p1, Any p2 )  //0xFFDDF802279BE128

    • 0
    • 342
    • 1207
  8. void _0x64F765D9A1F8F02C ( Any p0, Any p1, Any p2 )  //0x64F765D9A1F8F02C

    • 0
    • 408
    • 1207
  9. void _SET_ALL_PLAYER_BITS ( Any* value )  //0x20F4CB76689ACDBC

    • 0
    • 362
    • 1207
  10. void _CLEAR_ALL_PLAYER_BITS ( Any* value )  //0xDE544B7EC0C187CC

    • 0
    • 368
    • 1207
  11. Any _0x72B2E00C9BAC6789 ( Any p0, Any p1 )  //0x72B2E00C9BAC6789

    • 0
    • 363
    • 1207
  12. BOOL _IS_ANY_PLAYER_BIT_SET ( int* playerBits )  //0x179A6F0EE2E79026

    • 0
    • 363
    • 1207
  13. int GET_BLOCK_OF_PLAYER_BITS ( Any* value, int p1 )  //0xFA3B530A5CC693D5

    • 0
    • 346
    • 1207
  14. void SET_BLOCK_OF_PLAYER_BITS ( Any* value, int p1, int p2 )  //0xC6DFB8C04C86D5A5

    • 0
    • 344
    • 1207
  15. int COUNT_PLAYER_BITS ( Any* value )  //0x462C687BEA254BD9

    • 0
    • 395
    • 1207
  16. void _0x1BDB5A07307F6929 ( Any p0, Any p1 )  //0x1BDB5A07307F6929

    • 0
    • 451
    • 1207
  17. void _0x1C5EB3C27F7508CB ( Any p0, Any p1 )  //0x1C5EB3C27F7508CB

    • 0
    • 370
    • 1207
  18. void _0x42A429CDFED6D99D ( Any p0, Any p1, Any p2 )  //0x42A429CDFED6D99D

    • 0
    • 337
    • 1207
  19. void _0x5827BE85A87B073D ( Any p0 )  //0x5827BE85A87B073D

    • 0
    • 356
    • 1207
  20. Any _0x0A79C81C418F5D38 ( Any p0, Any p1 )  //0x0A79C81C418F5D38

    • 0
    • 390
    • 1207
  21. Any _0xA88E1D7FA1E20080 ( Any p0 )  //0xA88E1D7FA1E20080

    • 0
    • 383
    • 1207
  22. int COUNT_PARTICIPANT_BITS ( Any* value )  //0x2F050A3FF8738245

    • 0
    • 351
    • 1207
  23. void REQUEST_SCRIPT ( const char* scriptName )  //0x46ED607DDD40D7FE

    • 0
    • 491
    • 1207
  24. void SET_SCRIPT_AS_NO_LONGER_NEEDED ( const char* scriptName )  //0x0086D3067E1CFD1C

    • 0
    • 475
    • 1207
  25. BOOL HAS_SCRIPT_LOADED ( const char* scriptName )  //0xE97BD36574F8B0A6

    • 0
    • 400
    • 1207
  26. BOOL DOES_SCRIPT_EXIST ( const char* scriptName )  //0x552B171E3F69E5AE

    • 0
    • 458
    • 1207
  27. void REQUEST_SCRIPT_WITH_NAME_HASH ( Hash scriptHash )  //0xF6B9CE3F8D5B9B74

    • 0
    • 362
    • 1207
  28. void SET_SCRIPT_WITH_NAME_HASH_AS_NO_LONGER_NEEDED ( Hash scriptHash )  //0x50723A1567C8361E

    • 0
    • 422
    • 1207
  29. BOOL HAS_SCRIPT_WITH_NAME_HASH_LOADED ( Hash scriptHash )  //0xA5D8E0C2F3C7EEBC

    • 0
    • 385
    • 1207
  30. BOOL DOES_SCRIPT_WITH_NAME_HASH_EXIST ( Hash scriptHash )  //0xA34E89749F628284

    • 0
    • 419
    • 1207
  31. void TERMINATE_THREAD ( int threadId )  //0x87ED52AE40EA1A52

    • 0
    • 385
    • 1207
  32. BOOL IS_THREAD_ACTIVE ( int threadId, BOOL ignoreKilledState )  //0x46E9AE36D8FA6417

    • 0
    • 455
    • 1207
  33. BOOL DOES_THREAD_EXIST ( int threadId )  //0xFF975BC4435A0FA3

    • 0
    • 344
    • 1207
  34. void GET_THREAD_EXISTENCE_DETAILS ( int threadId, BOOL* threadExists, BOOL* hasScriptHandler )  //0xD92FA81B64920E85

    • 0
    • 360
    • 1207
  35. Hash _GET_HASH_OF_THREAD ( int threadId )  //0x724CB89D35B283D0

    • 0
    • 383
    • 1207
  36. void SCRIPT_THREAD_ITERATOR_RESET ()  //0x39382EB8DCD8684D

    • 0
    • 418
    • 1207
  37. int SCRIPT_THREAD_ITERATOR_GET_NEXT_THREAD_ID ()  //0x3CE3FB167E837D7C

    • 0
    • 444
    • 1207
  38. BOOL _IS_BACKGROUND_SCRIPT ( int threadId )  //0x20B7F69B40C6B755

    • 0
    • 355
    • 1207
  39. int GET_ID_OF_THIS_THREAD ()  //0x55525C346BEF6960

    • 0
    • 498
    • 1207
  40. void TERMINATE_THIS_THREAD ()  //0x5E8B6D17FF91CD59

    • 0
    • 414
    • 1207
  41. int _GET_NUMBER_OF_REFERENCES_OF_SCRIPT_WITH_NAME_HASH ( Hash scriptHash )  //0x8E34C953364A76DD

    • 0
    • 433
    • 1207
  42. void _REQUEST_THREAD_EXIT ( int threadId )  //0x7DE4643157AD646C

    • 0
    • 399
    • 1207
  43. void _REQUEST_THREAD_EXIT_FOR_ALL_THREADS_WITH_THIS_NAME ( Hash nameHash )  //0x7423F7835770F619

    • 0
    • 431
    • 1207
  44. BOOL IS_THREAD_EXIT_REQUESTED ()  //0x9E4EF615E307FBBE

    • 1
    • 667
    • 1207
  45. BOOL _IS_THREAD_EXIT_REQUESTED_FOR_THREAD_WITH_THIS_ID ( int threadId )  //0x30BED53646C86D11

    • 0
    • 361
    • 1207
  46. int _GET_THREAD_EXIT_REASON ()  //0x54AE4FDEEFEAB77E

    • 1
    • 539
    • 1207
  47. Hash GET_HASH_OF_THIS_SCRIPT_NAME ()  //0xBC2C927F5C264960

    • 0
    • 409
    • 1207
  48. int GET_NUMBER_OF_EVENTS ( int eventGroup )  //0x5CE8DE5909565748

    • 0
    • 471
    • 1207
  49. BOOL GET_EVENT_EXISTS ( int eventGroup, int eventIndex )  //0xC9F59C0A710ECD34

    • 0
    • 462
    • 1207
  50. Hash GET_EVENT_AT_INDEX ( int eventGroup, int eventIndex )  //0xA85E614430EFF816

    • 0
    • 420
    • 1207

Recently Browsing 0

  • No registered users viewing this page.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.