Jump to content
View in the app

A better way to browse. Learn more.

RDR2Mods.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7149 native functions



  1. void _0xA0C683284DF027C7 ( Player player, int p1, BOOL enable )  //0xA0C683284DF027C7

  2. void _0x9FC5A003FB76EDBD ( Any p0, Any p1 )  //0x9FC5A003FB76EDBD

  3. void _SET_PLAYER_RESET_FLAG ( Player player, int playerResetFlag, BOOL p2 )  //0x9F9A829C6751F3C7

  4. void _UNREGISTER_EAGLE_EYE_FOR_ENTITY ( Player player, Entity entity )  //0x9DAE1380CC5C6451

  5. int GET_PLAYER_GROUP ( Player player )  //0x9BAB31815159ABCF

  6. void _0x9AFCF9FE1884BF62 ( Any p0, Any p1 )  //0x9AFCF9FE1884BF62

  7. void _UNREGISTER_EAGLE_EYE_TRAILS_FOR_ENTITY ( Player player, Entity entity, Any p2 )  //0x9A957912CE2EABD1

  8. void _0x98CD760DE43B612E ( Any p0, Any p1 )  //0x98CD760DE43B612E

  9. void _0x988C9045531B9FCE ( Any p0, Any p1 )  //0x988C9045531B9FCE

  10. void _SET_PLAYER_TOTAL_ACCURACY_MODIFIER ( Player player, float accuracy )  //0x967FF5BC0CFE6D26

  11. void _0x96722257E5381E00 ( Player player )  //0x96722257E5381E00

  12. void _ENABLE_CUSTOM_DEADEYE_ABILITY ( Player player, BOOL enable )  //0x95EE1DEE1DCD9070

  13. void SET_PLAYER_WEAPON_DAMAGE_MODIFIER ( Player player, float modifier )  //0x94D529F7B73D7A85

  14. _0x946D46CD6DFB9742 ( Player p0, int p1, Hash* p2 )  //0x946D46CD6DFB9742

  15. void _0x9461A8FAB0378E5B ( Any p0, Any p1 )  //0x9461A8FAB0378E5B

  16. Any _0x9422743A5BA50E10 ( Any p0 )  //0x9422743A5BA50E10

  17. void _SET_PLAYER_DEFENSE_TYPE_MODIFIER ( Player player, int type, float defenseModifier )  //0x93F499CAE53FCD05

  18. BOOL IS_PLAYER_FREE_AIMING ( Player player )  //0x936F967D4BE1CE9D

  19. void _0x93624B36E8851B42 ( Player player )  //0x93624B36E8851B42

  20. void _0x929DDD5538F3DF1F ( Any p0, Any p1 )  //0x929DDD5538F3DF1F

  21. BOOL _0x927861B2C08DBEA5 ( Player player )  //0x927861B2C08DBEA5

  22. void _SET_AI_PLAYER_DEFENSE_MODIFIER_AGAINST_AI ( Player player, float modifier )  //0x914071FF93AF2692

  23. void _0x908D4B72854C8F62 ( Any p0 )  //0x908D4B72854C8F62

  24. BOOL IS_SYSTEM_UI_BEING_DISPLAYED ()  //0x908258B6209E71F7

  25. void _EAGLE_EYE_SET_CUSTOM_DISTANCE ( Entity entity, float distance )  //0x907B16B3834C69E2

  26. void _0x9073EC5456651A90 ( Any p0, Any p1 )  //0x9073EC5456651A90

  27. void _0x9044835BE9D9DBFE ( Any p0, Any p1 )  //0x9044835BE9D9DBFE

  28. void _SET_PED_ACTIVE_PLAYER_HORSE ( Player player, Ped horse )  //0x8FBF9EDB378CCB8C

  29. void _0x8F44EBB3BA8F6D44 ( Any p0, Any p1 )  //0x8F44EBB3BA8F6D44

  30. void _CLEAR_BOUNTY_TARGET ( Player player )  //0x8F2A81C09DA9124A

  31. Hash _GET_CONSTRUCTED_DISCOVERED_CHARACTER_NAME ( Hash p0, BOOL model, BOOL outfit )  //0x8E84119A23C16623

  32. BOOL IS_PLAYER_FREE_AIMING_AT_ENTITY ( Player player, Entity entity )  //0x8C67C11C68713D25

  33. int NETWORK_PLAYER_ID_TO_INT ()  //0x8A9386F0749A17FA

  34. BOOL _IS_DEADEYE_ABILITY_LOCKED ( Player player, int abilityType )  //0x8A0643B0B4CA276B

  35. void SET_PLAYER_HEALTH_RECHARGE_MULTIPLIER ( Player player, float regenRate )  //0x8899C244EBCF70DE

  36. void _0x870634493CB4372C ( Any p0, Any p1 )  //0x870634493CB4372C

  37. Any _0x8702D9150D9FBB3D ( Any p0, Any p1 )  //0x8702D9150D9FBB3D

  38. void _0x8674D138391FFB1B ( Any p0, Any p1 )  //0x8674D138391FFB1B

  39. void _0x8591EE69CC3ED257 ( Player player, BOOL toggle )  //0x8591EE69CC3ED257

  40. int GET_CAUSE_OF_MOST_RECENT_FORCE_CLEANUP ()  //0x84E8E29EBD4A46D2

  41. void _0x84481018E668E1B8 ( Player player, Ped ped, Any p2 )  //0x84481018E668E1B8

  42. void _SET_DEADEYE_TAGGING_CONFIG ( Player player, int filter )  //0x83FCD6921FC8FD05

  43. void _0x83C989D5B5B5B466 ( Any p0, Any p1 )  //0x83C989D5B5B5B466

  44. void _0x818241B3EDA84191 ( Any p0, Any p1 )  //0x818241B3EDA84191

  45. float _GET_PLAYER_REQUIRED_DEAD_EYE_AMOUNT ( Player player )  //0x811A748B1BE231BA

  46. float GET_WANTED_LEVEL_RADIUS ( int p0 )  //0x80B00EB26D9521C7

  47. Player _GET_PLAYER_OWNER_OF_VEHICLE ( Vehicle vehicle )  //0x7C803BDC8343228D

  48. void _SET_PLAYER_HAS_DISCOVERED_CHARACTER_NAME_MP ( Hash discoveryHash )  //0x7C32191D9FB2BDEA

  49. BOOL _0x7AE93C45EC14A166 ( Player player, Ped* ped )  //0x7AE93C45EC14A166

  50. BOOL IS_PLAYER_CONTROL_ON ( Player player )  //0x7964097FCE4C244B

Recently Browsing 0

  • No registered users viewing this page.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.