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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7149 native functions



  1. void _UNHITCH_HORSE ( Ped horse )  //0x0348469DAA17576C

  2. void ACTIVATE_PHYSICS ( Entity entity )  //0x710311ADF0E20730

  3. int ADD_ROPE ( float x, float y, float p10, BOOL p11, BOOL p12, BOOL rigid, float p14, BOOL breakWhenShot, Any* unkPtr, BOOL p17 )  //0xE832D760399EB220

  4. void ATTACH_ENTITIES_TO_ROPE ( int ropeId, Entity entity1, int alwaysZero1, int alwaysZero2, const char* boneName1, const char* boneName2, BOOL p14, int boneId1, int boneId2, int alwaysZero3 )  //0x3D95EC8B6D940AC3

  5. void BREAK_ENTITY_GLASS ( Entity entity, float p1, BOOL p10, float p2, float p3, float p4, float p5, float p6, float p7, float p8 )  //0x2E648D16F6E308F3

  6. void DELETE_CHILD_ROPE ( int ropeId )  //0xAA5D6B1888E4DB20

  7. void DELETE_ROPE ( int* ropeId )  //0x52B4829281364649

  8. void DETACH_ROPE_FROM_ENTITY ( int ropeId, Entity entity )  //0xBCF3026912A8647D

  9. BOOL DOES_ROPE_EXIST ( int ropeId )  //0xFD5448BE3111ED96

  10. Vector3 GET_ROPE_LAST_VERTEX_COORD ( int ropeId )  //0x21BB0FBD3E217C2D

  11. Vector3 GET_ROPE_VERTEX_COORD ( int ropeId, int vertex )  //0xEA61CA8E80F09E4D

  12. int GET_ROPE_VERTEX_COUNT ( int ropeId )  //0x3655F544CD30F0B5

  13. void ROPE_DRAW_SHADOW_ENABLED ( int* ropeId, BOOL toggle )  //0xF159A63806BB5BA8

  14. void ROPE_FORCE_LENGTH ( int ropeId, float length )  //0xD009F759A723DB1B

  15. void ROPE_SET_UPDATE_ORDER ( int ropeId, Any p1 )  //0xDC57A637A20006ED

  16. void SET_DAMPING ( Entity entity, int vertex, float value )  //0xEEA3B200A6FEB65B

  17. void SET_DISABLE_BREAKING ( Object object, BOOL toggle )  //0x5CEC1A84620E7D5B

  18. void SET_DISABLE_FRAG_DAMAGE ( Object object, BOOL toggle )  //0x01BA3AED21C16CFB

  19. void START_ROPE_UNWINDING_FRONT ( int ropeId )  //0x538D1179EC1AA9A9

  20. void START_ROPE_WINDING ( int ropeId )  //0x1461C72C889E343E

  21. void STOP_ROPE_UNWINDING_FRONT ( int ropeId )  //0xFFF3A50779EFBBB3

  22. void STOP_ROPE_WINDING ( int ropeId )  //0xCB2D4AB84A19AA7C

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