Jump to content
View in the app

A better way to browse. Learn more.

RDR2Mods.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7149 native functions

  • Only this category?

  • Return type
  • First seen in version
  • With description?
  • With comments?

  1. void STOP_ROPE_UNWINDING_FRONT ( int ropeId )  //0xFFF3A50779EFBBB3

    • 0
    • 337
    • 1207
  2. BOOL DOES_ROPE_EXIST ( int ropeId )  //0xFD5448BE3111ED96

    • 0
    • 401
    • 1207
  3. void _0xFB9153A54AC713E8 ( int ropeId, BOOL p1 )  //0xFB9153A54AC713E8

    • 0
    • 298
    • 1207
  4. void _0xF8CA39D5C0D1D9A1 ( Any p0, Any p1 )  //0xF8CA39D5C0D1D9A1

    • 0
    • 329
    • 1207
  5. void _0xF27F1A8DE4F50A1B ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 )  //0xF27F1A8DE4F50A1B

    • 0
    • 329
    • 1207
  6. void _0xF1EA2A881EB7F2CD ( int ropeId, BOOL p1 )  //0xF1EA2A881EB7F2CD

    • 0
    • 225
    • 1207
  7. void ROPE_DRAW_SHADOW_ENABLED ( int* ropeId, BOOL toggle )  //0xF159A63806BB5BA8

    • 0
    • 382
    • 1207
  8. void SET_DAMPING ( Entity entity, int vertex, float value )  //0xEEA3B200A6FEB65B

    • 0
    • 271
    • 1207
  9. Player _0xEE360CFC80C8B2BC ( int ropeId )  //0xEE360CFC80C8B2BC

    • 0
    • 168
    • 1311
  10. void _0xEAF529446488EB18 ( Any p0 )  //0xEAF529446488EB18

    • 0
    • 319
    • 1207
  11. Vector3 GET_ROPE_VERTEX_COORD ( int ropeId, int vertex )  //0xEA61CA8E80F09E4D

    • 0
    • 341
    • 1207
  12. void _ATTACH_ENTITES_TO_ROPE_3 ( int ropeId, Entity entity1, Any p10, Entity entity2, float p3, float p4, float p5, float p6, float p7, float p8 )  //0xE9CD9A67834985A7

    • 0
    • 346
    • 1207
  13. int _ADD_ROPE_2 ( float x, float y, float p10, float z, float rotX, float rotY, float rotZ, float length, int ropeType, BOOL isNetworked )  //0xE9C59F6809373A99

    • 0
    • 501
    • 1207
  14. int ADD_ROPE ( float x, float y, float p10, BOOL p11, BOOL p12, BOOL rigid, float p14, BOOL breakWhenShot, Any* unkPtr, BOOL p17 )  //0xE832D760399EB220

    • 3
    • 1,865
    • 1207
  15. void _0xE54BF2CE6C7D23A9 ( Any p0, Any p1, Any p2, Any p3, Any p4 )  //0xE54BF2CE6C7D23A9

    • 0
    • 356
    • 1207
  16. void _0xDEDE679ED29DD4E7 ( int ropeId, BOOL p1 )  //0xDEDE679ED29DD4E7

    • 0
    • 225
    • 1207
  17. void ROPE_SET_UPDATE_ORDER ( int ropeId, Any p1 )  //0xDC57A637A20006ED

    • 0
    • 327
    • 1207
  18. void _0xD699E688B49C0FD2 ( int ropeId, float p1, float p2, float p3, BOOL p4 )  //0xD699E688B49C0FD2

    • 0
    • 367
    • 1207
  19. void ROPE_FORCE_LENGTH ( int ropeId, float length )  //0xD009F759A723DB1B

    • 0
    • 231
    • 1207
  20. void STOP_ROPE_WINDING ( int ropeId )  //0xCB2D4AB84A19AA7C

    • 0
    • 444
    • 1207
  21. void _0xC89E7410A93AC19A ( int ropeId, float p1 )  //0xC89E7410A93AC19A

    • 0
    • 430
    • 1207
  22. void _0xC64E7A62632AD2FE ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7 )  //0xC64E7A62632AD2FE

    • 0
    • 322
    • 1207
  23. void _0xBDDA142759307528 ( Any p0 )  //0xBDDA142759307528

    • 0
    • 306
    • 1207
  24. void DETACH_ROPE_FROM_ENTITY ( int ropeId, Entity entity )  //0xBCF3026912A8647D

    • 0
    • 364
    • 1207
  25. void _0xBB3E9B073E66C3C9 ( int ropeId, BOOL p1, BOOL p2, BOOL p3, BOOL p4 )  //0xBB3E9B073E66C3C9

    • 0
    • 357
    • 1207
  26. void _0xB7469CB9AC3C0FD4 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7 )  //0xB7469CB9AC3C0FD4

    • 0
    • 330
    • 1207
  27. void _0xB40EA9E0D2E2F7F3 ( int ropeId, float p1 )  //0xB40EA9E0D2E2F7F3

    • 0
    • 227
    • 1207
  28. void DELETE_CHILD_ROPE ( int ropeId )  //0xAA5D6B1888E4DB20

    • 0
    • 479
    • 1207
  29. void _0x9C24846D0A4A2776 ( Any p0 )  //0x9C24846D0A4A2776

    • 0
    • 328
    • 1207
  30. BOOL _IS_ROPE_ATTACHED_TO_ENTITY ( int ropeId, Entity entity )  //0x9B4F7E3E4F9C77B3

    • 0
    • 331
    • 1207
  31. void _0x8EEDFD8921389928 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6, Any p7, Any p8, Any p9 )  //0x8EEDFD8921389928

    • 0
    • 244
    • 1207
  32. void _0x8D59079C37C21D78 ( int ropeId, float p1 )  //0x8D59079C37C21D78

    • 0
    • 246
    • 1207
  33. void _0x814D453FCFDF119F ( Any p0, Any p1, Any p2 )  //0x814D453FCFDF119F

    • 0
    • 244
    • 1207
  34. void _0x7A54D82227A139DB ( int* ropeId, Any p1 )  //0x7A54D82227A139DB

    • 0
    • 386
    • 1207
  35. BOOL _IS_ROPE_BROKEN ( int ropeId )  //0x79C2BEC82CFD7F7F

    • 0
    • 351
    • 1207
  36. void _0x76BAD9D538BCA1AA ( int ropeId, float p1 )  //0x76BAD9D538BCA1AA

    • 0
    • 249
    • 1207
  37. void _0x751DF00EEFF122E3 ( Any p0 )  //0x751DF00EEFF122E3

    • 0
    • 224
    • 1207
  38. void ACTIVATE_PHYSICS ( Entity entity )  //0x710311ADF0E20730

    • 0
    • 335
    • 1207
  39. void _0x6EA0E93CFFA472CC ( Any p0 )  //0x6EA0E93CFFA472CC

    • 0
    • 367
    • 1207
  40. void _0x69C810B72291D831 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5, Any p6 )  //0x69C810B72291D831

    • 0
    • 356
    • 1207
  41. void _0x6076213101A47B3B ( int ropeId )  //0x6076213101A47B3B

    • 0
    • 341
    • 1207
  42. void _0x5E981C764DF33117 ( Any p0, Any p1 )  //0x5E981C764DF33117

    • 0
    • 325
    • 1207
  43. void SET_DISABLE_BREAKING ( Object object, BOOL toggle )  //0x5CEC1A84620E7D5B

    • 0
    • 238
    • 1207
  44. void _0x5BD7457221CC5FF4 ( Any p0, Any p1 )  //0x5BD7457221CC5FF4

    • 0
    • 199
    • 1207
  45. void _0x5A989B7EE3672A56 ( Any p0, Any p1 )  //0x5A989B7EE3672A56

    • 0
    • 247
    • 1207
  46. void START_ROPE_UNWINDING_FRONT ( int ropeId )  //0x538D1179EC1AA9A9

    • 0
    • 541
    • 1207
  47. void DELETE_ROPE ( int* ropeId )  //0x52B4829281364649

    • 0
    • 381
    • 1207
  48. void _0x522FA3F490E2F7AC ( int ropeId, Any p1, Any p2 )  //0x522FA3F490E2F7AC

    • 0
    • 348
    • 1207
  49. void _BREAK_ROPE ( int* ropeId, int* ropeTop, int* ropeBottom, float offsetX, float offsetY, float offsetZ, int p6 )  //0x4CFA2B7FAE115ECB

    • 0
    • 336
    • 1207
  50. void _0x483D4E917B0D35A9 ( Any p0, Any p1 )  //0x483D4E917B0D35A9

    • 0
    • 236
    • 1207

Recently Browsing 0

  • No registered users viewing this page.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.