Jump to content
View in the app

A better way to browse. Learn more.

RDR2Mods.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7149 native functions

  • Only this category?

  • Return type
  • First seen in version
  • With description?
  • With comments?

  1. void _CLEAR_PED_COMBAT_STYLE ( Ped ped, int p1 )  //0x78815FC52832B690

    • 0
    • 259
    • 1207
  2. void _0xFA0D206B489A6846 ( Any p0, Any p1, Any p2, Any p3, Any p4 )  //0xFA0D206B489A6846

    • 0
    • 247
    • 1207
  3. void ADD_ARMOUR_TO_PED ( Ped ped, int amount )  //0x5BA652A0CD14DF2F

    • 0
    • 443
    • 1207
  4. void _SET_PED_COMBAT_STYLE_MOD ( Ped ped, Hash combatStyleModHash, float duration )  //0x8B1E8E35A6E814EA

    • 0
    • 254
    • 1207
  5. void _0x5CA20FBE49891BBD ( Ped ped, int p1 )  //0x5CA20FBE49891BBD

    • 0
    • 450
    • 1207
  6. void _0x1FA132CBCD7CB239 ( Any p0, Any p1 )  //0x1FA132CBCD7CB239

    • 0
    • 233
    • 1207
  7. void _0x1298B3D8E4C2409F ( Any p0 )  //0x1298B3D8E4C2409F

    • 0
    • 252
    • 1207
  8. void SET_PED_INTO_VEHICLE ( Ped ped, Vehicle vehicle, int seatIndex )  //0xF75B0D629E1C063D

    • 0
    • 689
    • 1207
  9. void SET_PED_MOVE_ANIMS_BLEND_OUT ( Ped ped )  //0x9E8C908F41584ECD

    • 0
    • 389
    • 1207
  10. void _0x642720D8D69328B6 ( Any p0, Any p1 )  //0x642720D8D69328B6

    • 0
    • 231
    • 1207
  11. void SET_PED_INJURED_ON_GROUND_BEHAVIOUR ( Ped ped, float unk )  //0xEC4B4B3B9908052A

    • 0
    • 281
    • 1311
  12. void _0x606D529DADA3C940 ( Ped ped, Any p1 )  //0x606D529DADA3C940

    • 0
    • 380
    • 1207
  13. void _EQUIP_PED_BODY_COMPONENT ( Ped ped, Hash hash )  //0x1902C4CFCC5BE57C

    • 0
    • 693
    • 1207
  14. void _0xFA742B82D093D848 ( Any p0, Any p1, Any p2 )  //0xFA742B82D093D848

    • 0
    • 253
    • 1207
  15. void _SPAWNPOINTS_START_SEARCH_WITH_VOLUME ( Volume volume, int spawnpointsFlag, float p2, int duration, float p4 )  //0x83ED1FC9DF3411F5

    • 0
    • 228
    • 1311
  16. void _SET_PED_DEFENSIVE_AREA_TO_ANGLED_AREA ( Ped ped, float x1, Entity entity, BOOL p11, float y1, float z1, float x2, float y2, float z2, Any p7 )  //0xEB2BFE5D009F0331

    • 0
    • 250
    • 1232
  17. void SET_PED_GRAVITY ( Ped ped, BOOL toggle )  //0x9FF447B6B6AD960A

    • 0
    • 484
    • 1207
  18. void _0xA2F8B3B5FEDFC100 ( Any p0, Any p1 )  //0xA2F8B3B5FEDFC100

    • 0
    • 241
    • 1207
  19. void _SET_PED_ANIMAL_DETECTION_MODIFIER ( Ped ped, float modifier )  //0x43CA928E892CFDB8

    • 0
    • 182
    • 1311
  20. void RESET_PED_LAST_VEHICLE ( Ped ped )  //0xBB8DE8CF6A8DD8BB

    • 0
    • 367
    • 1207
  21. void _0x96595B36D6A2279B ( Any p0, Any p1 )  //0x96595B36D6A2279B

    • 0
    • 227
    • 1207
  22. void _0xDEDBED3020DA49DC ( Any p0 )  //0xDEDBED3020DA49DC

    • 0
    • 234
    • 1207
  23. void _EQUIP_PED_SUBOUTFIT ( Any p0, Any p1, Any p2 )  //0x66FF395445A88A6E

    • 0
    • 272
    • 1207
  24. void _0xC6136B40FFFB778B ( BOOL p0 )  //0xC6136B40FFFB778B

    • 0
    • 407
    • 1207
  25. void _SET_PED_IMMERSION_FLAG ( Ped ped, Any p1 )  //0x7FB0088E8769CDDB

    • 0
    • 217
    • 1207
  26. void _0xA405BF9F01960C16 ( Any p0 )  //0xA405BF9F01960C16

    • 0
    • 228
    • 1207
  27. void _0x6E8B87139854022D ( Ped ped, const char* p1 )  //0x6E8B87139854022D

    • 0
    • 380
    • 1207
  28. void _0xA90684ED185CCB4B ( Any p0, Any p1, Any p2, Any p3 )  //0xA90684ED185CCB4B

    • 0
    • 214
    • 1207
  29. void _FAKE_SET_PED_LOCO_INJURED ( Ped ped, BOOL enabled )  //0x8B3CB08158E98481

    • 0
    • 245
    • 1207
  30. void _SET_PED_BRAWLING_STYLE ( Ped ped, Hash brawlingStyle )  //0x8BA83CC4288CD56D

    • 0
    • 569
    • 1207
  31. void _RESERVE_AMBIENT_PEDS ( int numPeds )  //0xED9582B3DA8F02B4

    • 0
    • 396
    • 1207
  32. void _FORCE_PED_DEATH ( Ped ped, Ped pedKiller, Hash weapon )  //0x1CE875505D45338A

    • 0
    • 274
    • 1207
  33. void _0x9D8DFE2DE9CB4DFC ( Ped ped )  //0x9D8DFE2DE9CB4DFC

    • 0
    • 226
    • 1207
  34. void _RESET_PED_COMPONENTS ( Ped ped )  //0x0BFA1BD465CDFEFD

    • 0
    • 287
    • 1207
  35. void _RESERVE_AMBIENT_PEDS_TOTAL ( int numPeds )  //0xF008E0BA1FE1D644

    • 0
    • 375
    • 1207
  36. void APPLY_DAMAGE_TO_PED ( Ped ped, int damageAmount, int p2, int boneId, Ped pedKiller )  //0x697157CED63F18D4

    • 0
    • 499
    • 1207
  37. void _0x370A973252741AC4 ( Ped ped, BOOL p1 )  //0x370A973252741AC4

    • 0
    • 231
    • 1207
  38. void _UNRESERVE_AMBIENT_PEDS ( int numPeds )  //0x7D4E70A67A651C71

    • 0
    • 268
    • 1207
  39. void _0xBAD2A311667A50D7 ( Any p0, Any p1 )  //0xBAD2A311667A50D7

    • 0
    • 221
    • 1207
  40. void SET_PED_AS_COP ( Ped ped, BOOL toggle )  //0xBB03C38DD3FB7FFD

    • 0
    • 507
    • 1207
  41. void _SET_PED_COMBAT_BEHAVIOUR ( Ped ped, Hash behaviour )  //0x9238A3D970BBB0A9

    • 0
    • 272
    • 1207
  42. void _SET_PED_OUTFIT_INDEX ( Ped ped, int index, BOOL p2 )  //0x77FF8D35EEC6BBC4

    • 0
    • 948
    • 1207
  43. void _0x405180B14DA5A935 ( Ped ped, Any p1 )  //0x405180B14DA5A935

    • 0
    • 212
    • 1207
  44. void _0x9A4AC116CC1EEE14 ( Any p0 )  //0x9A4AC116CC1EEE14

    • 0
    • 220
    • 1207
  45. void _EQUIP_PED_OUTFIT_EXTRA ( Ped ped, int component, Any p2, Any p3 )  //0xA5BAE410B03E7371

    • 0
    • 368
    • 1207
  46. void _SET_SCENARIO_PED_RANGE_MULTIPLIER_THIS_FRAME ( float multiplier )  //0xA77FA7BE9312F8C0

    • 0
    • 310
    • 1207
  47. void _SET_PED_INTERACTION_PERSONALITY ( Ped ped, Hash personality )  //0x24C82EF607105FAA

    • 0
    • 306
    • 1207
  48. void _0xE20027B414BFE6C7 ( Any p0, Any p1 )  //0xE20027B414BFE6C7

    • 0
    • 207
    • 1207
  49. void _0x9E3842E5DAD69F80 ( Volume volume )  //0x9E3842E5DAD69F80

    • 0
    • 324
    • 1207
  50. void _SET_PED_BEAT_MULTIPLIER ( Ped ped, float p1 )  //0x6DBF2D78709AD70B

    • 0
    • 241
    • 1207

Recently Browsing 0

  • No registered users viewing this page.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.