Jump to content
View in the app

A better way to browse. Learn more.

RDR2Mods.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7149 native functions



  1. Hash GET_PED_RELATIONSHIP_GROUP_DEFAULT_HASH ( Ped ped )  //0x42FDD0F017B1E38E

  2. Hash GET_PED_RELATIONSHIP_GROUP_HASH ( Ped ped )  //0x7DBDD04862D95F04

  3. BOOL GET_PED_RESET_FLAG ( Ped ped, int flagId )  //0xAF9E59B1B1FBF2A0

  4. Entity GET_PED_SOURCE_OF_DEATH ( Ped ped )  //0x93C8B64DEB84728C

  5. BOOL GET_PED_STEALTH_MOVEMENT ( Ped ped )  //0x7C2AC9CA66575FBF

  6. int GET_PED_TIME_OF_DEATH ( Ped ped )  //0x1E98817B311AE98A

  7. float GET_PED_TO_PLAYER_WEAPON_DAMAGE_MODIFIER ( Ped ped )  //0x936E7CAD0AE2EE14

  8. int GET_PED_TYPE ( Ped ped )  //0xFF059E1E4C01E63C

  9. Entity GET_PED_VEHICLE_CARRIAGE ( Ped ped )  //0x849BD6C6314793D0

  10. Ped GET_PEDS_JACKER ( Ped ped )  //0x9B128DC36C1E04CF

  11. Player GET_PLAYER_PED_IS_FOLLOWING ( Ped ped )  //0x6A3975DEA89F9A17

  12. int GET_RELATIONSHIP_BETWEEN_GROUPS ( Hash group1, Hash group2 )  //0x9E6B70061662AE5C

  13. int GET_RELATIONSHIP_BETWEEN_PEDS ( Ped ped1, Ped ped2 )  //0xEBA5AD3A0EAF7121

  14. int GET_SEAT_PED_IS_IN ( Ped ped )  //0x4E76CB57222A00E5

  15. int GET_SEAT_PED_IS_TRYING_TO_ENTER ( Ped ped )  //0x6F4C85ACD641BCD2

  16. int GET_TRACKED_PED_PIXELCOUNT ( Ped ped )  //0x511F1A683387C7E2

  17. Vehicle GET_VEHICLE_PED_IS_ENTERING ( Ped ped )  //0xF92691AED837A5FC

  18. Vehicle GET_VEHICLE_PED_IS_IN ( Ped ped, BOOL lastVehicle )  //0x9A9112A0FE9A4713

  19. Vehicle GET_VEHICLE_PED_IS_USING ( Ped ped )  //0x6094AD011A2EA87D

  20. BOOL GIVE_PED_HASH_SCENARIO_PROP ( Ped ped, Object object, const char* conditionalAnim, Hash scenarioType, Hash p4, BOOL p5 )  //0x2B02DB082258625F

  21. BOOL HAS_MOTION_TYPE_ASSET_LOADED ( Hash nameHash, Ped ped )  //0x854BC9B1A1CCD034

  22. void INIT_PED_DEFAULT_HEALTH ( Ped ped )  //0x7DD7FB3480D8083E

  23. void INSTANTLY_FILL_PED_POPULATION ()  //0x4759CC730F947C81

  24. BOOL IS_ANIMAL_INTERACTION_POSSIBLE ( Ped ped, Ped animal )  //0xD543D3A8FDE4F185

  25. BOOL IS_ANY_HOSTILE_PED_NEAR_POINT ( Ped ped, float x, float y, float z, float radius )  //0x68772DB2B2526F9F

  26. BOOL IS_ANY_PED_NEAR_POINT ( float x, float y, float z, float radius )  //0x083961498679DC9F

  27. BOOL IS_ANY_PED_SHOOTING_IN_AREA ( float x1, float y1, float z1, float x2, float y2, float z2, BOOL p6, BOOL p7 )  //0xA0D3D71EA1086C55

  28. BOOL IS_EVENT_IN_QUEUE ( Ped ped, Hash eventType )  //0xC8D523BF5BBD3808

  29. BOOL IS_GROUP_LOCALLY_CONTROLLED ( int group )  //0x909AD9E9A92A10DF

  30. BOOL IS_INSTANTLY_FILL_PED_POPULATION_FINISHED ()  //0x0EE3F0D7FECCC54F

  31. BOOL IS_LOCATION_SPAWN_SAFE ( Ped ped, float p1 )  //0xFB1E7998B8595825

  32. BOOL IS_MODEL_A_HORSE ( int hash )  //0x772A1969F649E902

  33. BOOL IS_PED_A_PLAYER ( Ped ped )  //0x12534C348C6CB68B

  34. BOOL IS_PED_AIMING_FROM_COVER ( Ped ped )  //0x3998B1276A3300E5

  35. BOOL IS_PED_BEING_DRAGGED ( Ped ped )  //0xEF3A8772F085B4AA

  36. BOOL IS_PED_BEING_HOGTIED ( Ped ped )  //0xD453BB601D4A606E

  37. BOOL IS_PED_BEING_JACKED ( Ped ped )  //0x9A497FE2DF198913

  38. BOOL IS_PED_BEING_STEALTH_KILLED ( Ped ped )  //0x863B23EFDE9C5DF2

  39. BOOL IS_PED_BEING_STUNNED ( Ped ped, int p1 )  //0x4FBACCE3B4138EE8

  40. BOOL IS_PED_CARRYING_SOMETHING ( Ped ped )  //0xA911EE21EDF69DAF

  41. BOOL IS_PED_CLIMBING ( Ped ped )  //0x53E8CB4F48BFE623

  42. BOOL IS_PED_DEAD_OR_DYING ( Ped ped, BOOL p1 )  //0x3317DEDB88C95038

  43. BOOL IS_PED_DEFENSIVE_AREA_ACTIVE ( Ped ped, BOOL p1 )  //0xBA63D9FE45412247

  44. BOOL IS_PED_DIVING ( Ped ped )  //0x5527B8246FEF9B11

  45. BOOL IS_PED_ENTERING_ANY_TRANSPORT ( Ped ped )  //0x1D46B417F926D34D

  46. BOOL IS_PED_EVASIVE_DIVING ( Ped ped, Entity* evadingEntity )  //0x414641C26E105898

  47. BOOL IS_PED_FACING_PED ( Ped ped, Ped otherPed, float angle )  //0xD71649DB0A545AA3

  48. BOOL IS_PED_FALLING ( Ped ped )  //0xFB92A102F1C4DFA3

  49. BOOL IS_PED_FALLING_2 ( Ped ped )  //0x3E592D0486DEC0F6

  50. BOOL IS_PED_FATALLY_INJURED ( Ped ped )  //0xD839450756ED5A80

Recently Browsing 0

  • No registered users viewing this page.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.