Jump to content
View in the app

A better way to browse. Learn more.

RDR2Mods.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7149 native functions

  • Only this category?

  • Return type
  • First seen in version
  • With description?
  • With comments?

  1. BOOL GET_PED_IS_GRAPPLING ( Ped ped )  //0x0E99E3BF11BB6367

    • 0
    • 222
    • 1207
  2. BOOL _IS_METAPED_ASSET_VALID ( int requestId )  //0x93FFD92F05EC32FD

    • 0
    • 245
    • 1207
  3. Any _0x37056BA2A3FEFB31 ( Any p0, Any p1 )  //0x37056BA2A3FEFB31

    • 0
    • 264
    • 1232
  4. Ped CREATE_PED_ON_MOUNT ( Ped mount, Hash modelHash, int index, BOOL p3, BOOL p4, BOOL p5, BOOL p6 )  //0xF89AA2BD01FC06B7

    • 0
    • 440
    • 1207
  5. void _0x9B9B9FA0EA283E3D ( Any p0, Any p1 )  //0x9B9B9FA0EA283E3D

    • 0
    • 230
    • 1207
  6. BOOL GET_PED_IS_BEING_GRAPPLED ( Ped ped )  //0x3BDFCF25B58B0415

    • 0
    • 221
    • 1207
  7. Entity _CREATE_METAPED_ASSET ( Hash asset, float posX, float posY, float posZ, float rotX, float rotY, float rotZ, BOOL p7, BOOL p8, BOOL p9 )  //0x9641A9A20310F6B8

    • 0
    • 272
    • 1207
  8. BOOL _IS_MOUNT_SEAT_FREE ( Ped mount, int seat )  //0xAAB0FE202E9FC9F0

    • 0
    • 521
    • 1207
  9. void _0xEC60D1D225BC50AA ( Any p0, Any p1 )  //0xEC60D1D225BC50AA

    • 0
    • 227
    • 1207
  10. Ped _GET_PED_GRAPPLER ( Ped ped )  //0xD0B7AEB56229D317

    • 0
    • 215
    • 1207
  11. BOOL _HAS_METAPED_OUTFIT_LOADED ( int requestId )  //0x610438375E5D1801

    • 0
    • 229
    • 1207
  12. BOOL IS_PED_ON_MOUNT ( Ped ped )  //0x460BC76A0E10655E

    • 0
    • 1,055
    • 1207
  13. void _0x12F2D161BF4031FC ( Any p0, Any p1 )  //0x12F2D161BF4031FC

    • 0
    • 235
    • 1207
  14. int GET_PED_GRAPPLE_STATE ( Ped ped )  //0x2311F15D971AA680

    • 0
    • 257
    • 1207
  15. BOOL _IS_METAPED_OUTFIT_REQUEST_VALID ( int requestId )  //0xB25E57FC8E37114D

    • 0
    • 237
    • 1207
  16. BOOL IS_PED_FULLY_ON_MOUNT ( Ped ped, BOOL p1 )  //0x95CBC65780DE7EB1

    • 0
    • 334
    • 1207
  17. void _0x0ADA3EC589E1736E ()  //0x0ADA3EC589E1736E

    • 0
    • 262
    • 1207
  18. Hash _GET_PED_GRAPPLE_STYLE ( Ped ped )  //0x753B15AD0FD6F3E3

    • 0
    • 338
    • 1207
  19. Ped _CREATE_METAPED_OUTFIT_PED ( int requestId, float x, float y, float z, float heading, BOOL p5, BOOL p6, BOOL p7, BOOL p8 )  //0xEAF682A14F8E5F53

    • 0
    • 294
    • 1207
  20. Ped GET_MOUNT ( Ped ped )  //0xE7E11B8DCBED1058

    • 0
    • 623
    • 1207
  21. BOOL _GET_IS_PED_BEING_ROBBED ( Ped ped, Player player, BOOL trueUntilPlayerPocketsItem )  //0xE33F98BD76490ABC

    • 0
    • 235
    • 1207
  22. Any _SET_PED_GRAPPLE_STYLE ( Ped ped, Hash style )  //0x630E7B01F091A197

    • 0
    • 229
    • 1207
  23. BOOL _APPLY_PED_METAPED_OUTFIT ( int requestId, Ped ped, BOOL p2, BOOL p3 )  //0x74F512E29CB717E2

    • 0
    • 346
    • 1207
  24. void _0xD8544F6260F5F01E ( Ped ped, int p1 )  //0xD8544F6260F5F01E

    • 0
    • 252
    • 1232
  25. Ped _GET_LAST_MOUNT ( Ped ped )  //0x4C8B59171957BCF7

    • 0
    • 579
    • 1207
  26. Any _0xD55DB4466D00A258 ( Any p0 )  //0xD55DB4466D00A258

    • 0
    • 239
    • 1207
  27. void _SET_PED_GRAPPLE_SEQUENCE ( Ped ped, const char* grappleSequence )  //0x604190F0CF0DF158

    • 0
    • 197
    • 1207
  28. void _SET_METAPED_WEARINESS ( Ped ped, float weariness )  //0x314C5465195F3B30

    • 0
    • 245
    • 1207
  29. void _0xED1C764997A86D5A ( Ped ped1, Ped ped2 )  //0xED1C764997A86D5A

    • 0
    • 384
    • 1207
  30. void SET_PED_MAX_HEALTH ( Ped ped, int value )  //0xF5F6378C4F3419D3

    • 0
    • 597
    • 1207
  31. void _SET_PED_GRAPPLE_FLAG ( Ped ped, int flag, BOOL enable )  //0x789DABD18E9024DB

    • 0
    • 402
    • 1207
  32. void _0x0FB1BA7FF73B41E1 ( Any p0, Any p1, Any p2 )  //0x0FB1BA7FF73B41E1

    • 0
    • 273
    • 1207
  33. void _0xB8AB265426CFE6DD ( Ped ped, BOOL p1 )  //0xB8AB265426CFE6DD

    • 0
    • 275
    • 1207
  34. void _CLEAR_PED_GRAPPLE_FLAG ( Ped ped, int flag )  //0xEAE3B5B019C8D23F

    • 0
    • 246
    • 1207
  35. Any _0xB292203008EBBAAC ( Any p0 )  //0xB292203008EBBAAC

    • 0
    • 215
    • 1207
  36. Any _0xE8D1CCB9375C101B ( Any p0, Any p1 )  //0xE8D1CCB9375C101B

    • 0
    • 276
    • 1207
  37. void _SET_PED_HEALTH_CONFIG ( Ped ped, Hash configHash )  //0xF6B82FCE03B43A37

    • 0
    • 707
    • 1207
  38. int _GET_PED_GRAPPLE_FLAG ( Ped ped )  //0xF3C873ED0C595109

    • 0
    • 219
    • 1207
  39. Any _0xD4D403EA031F351C ( Any p0 )  //0xD4D403EA031F351C

    • 0
    • 249
    • 1207
  40. void _0xA691C10054275290 ( Any p0, Any p1, Any p2 )  //0xA691C10054275290

    • 0
    • 307
    • 1207
  41. void INIT_PED_DEFAULT_HEALTH ( Ped ped )  //0x7DD7FB3480D8083E

    • 0
    • 233
    • 1207
  42. void _SET_PED_GRAPPLE_ACTION ( Ped ped, Hash grappleAction )  //0x8301D87B1B89E219

    • 0
    • 237
    • 1207
  43. int _GET_PELT_FROM_HORSE ( Ped horse, int index )  //0x0CEEB6F4780B1F2F

    • 0
    • 592
    • 1207
  44. void _0x6734F0A6A52C371C ( Any p0, Any p1 )  //0x6734F0A6A52C371C

    • 0
    • 287
    • 1207
  45. void SET_PED_MAX_TIME_IN_WATER ( Ped ped, float value )  //0x43C851690662113D

    • 0
    • 320
    • 1207
  46. Any _SET_PED_GRAPPLE_EFFECT_MULTIPLIER ( Ped ped, float multiplier )  //0x99A6E246C315BF60

    • 0
    • 221
    • 1207
  47. void _SET_PELT_FOR_HORSE ( Ped horse, int peltId )  //0xA73F50E8796150D5

    • 0
    • 278
    • 1207
  48. void _0x024EC9B649111915 ( Any p0, Any p1 )  //0x024EC9B649111915

    • 0
    • 284
    • 1207
  49. void SET_PED_MAX_TIME_UNDERWATER ( Ped ped, float value )  //0x6BA428C528D9E522

    • 0
    • 356
    • 1207
  50. void _SET_PED_GRAPPLE_ANIMATION ( Ped ped, Hash grappleAnim )  //0x56E9C26CD29D1ED6

    • 0
    • 230
    • 1207

Recently Browsing 0

  • No registered users viewing this page.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.