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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7149 native functions



  1. int SET_BLIP_SPRITE ( Blip blip, Hash hash, BOOL p2 )  //0x74F74D3207ED525C

  2. Blip BLIP_ADD_FOR_COORDS ( Hash blipHash, float x, float y, float z )  //0x554D9D53F696D002

  3. void _SET_BLIP_NAME_FROM_PLAYER_STRING ( Blip blip, const char* playerString )  //0x9CB1A1623062F402

  4. Blip BLIP_ADD_FOR_ENTITY ( Hash blipHash, Entity entity )  //0x23F74C2FDA6E7C61

  5. Blip BLIP_ADD_FOR_RADIUS ( Hash blipHash, float x, float y, float z, float radius )  //0x45F13B7E0A15C880

  6. Blip GET_BLIP_FROM_ENTITY ( Entity entity )  //0x6D2C41A8BD6D6FD0

  7. Any TRACK_BLIP_GPS ( Blip blip, Hash modifierHash )  //0x662D364ABF16DE2F

  8. Vector3 GET_BLIP_COORDS ( Blip blip )  //0x201C319797BDA603

  9. int SET_BLIP_NAME_FROM_TEXT_FILE ( Blip blip, const char* textLabel )  //0x0A062D6D7C0B2C2C

  10. void SET_BLIP_COORDS ( Blip blip, float posX, float posY, float posZ )  //0x4FF674F5E23D49CE

  11. Blip _BLIP_ADD_FOR_STYLE ( Hash styleHash )  //0x3E593DF9C2962EC6

  12. Blip GET_MAIN_PLAYER_BLIP_ID ()  //0x5CD2889B2B381D45

  13. void REMOVE_BLIP ( Blip* blip )  //0xF2C3C9DA47AAA54A

  14. void START_GPS_MULTI_ROUTE ( Hash colorNameHash, BOOL onFoot, BOOL inVehicle )  //0x3D3D15AF7BCAAF83

  15. BOOL SET_BLIP_FLASHES ( Blip blip, int* p1, Hash* p2 )  //0x0DF2B55F717DDB10

  16. void SET_BLIP_SCALE ( Blip blip, float scale )  //0xD38744167B2FA257

  17. BOOL DOES_BLIP_EXIST ( Blip blip )  //0xCD82FA174080B3B1

  18. Vector3 _GET_WAYPOINT_COORDS ()  //0x29B30D07C3F7873B

  19. Blip _BLIP_ADD_FOR_AREA ( Hash blipHash, float x, float y, float z, float scaleX, float scaleY, float scaleZ, int p7 )  //0xEC174ADBCB611ECC

  20. Blip _BLIP_ADD_FOR_VOLUME ( Hash blipHash, Volume volume )  //0xA6EF0C54A3443E70

  21. BOOL IS_BLIP_ON_MINIMAP ( Blip blip )  //0x46534526B9CD2D17

  22. BOOL _BLIP_ADD_STYLE ( Blip blip, Hash styleHash )  //0xBD62D98799A3DAF0

  23. void _START_GPS_CUSTOM_ROUTE_FROM_WAYPOINT_RECORDING_ROUTE ( const char* waypointRecording, int point, int numPoints, Hash colorNameHash, BOOL p4, BOOL p5 )  //0x6B44F13D888F770D

  24. BOOL IS_WAYPOINT_ACTIVE ()  //0x202B1BBFC6AB5EE4

  25. void SET_BLIP_FLASH_TIMER ( Blip blip, int blipType, Hash blipHash )  //0x02FF4CF43B7209D1

  26. void SET_BLIP_ROTATION ( Blip blip, int rotation )  //0x6049966A94FBE706

  27. Any SET_RADAR_* ( Hash zoomHash, Hash unk )  //0x9C113883487FD53C

  28. BOOL BLIP_REMOVE_MODIFIER ( Blip blip, Hash modifierHash )  //0xB059D7BD3D78C16F

  29. void _0xDEEDE7C41742E011 ( Any p0 )  //0xDEEDE7C41742E011

  30. void _SET_MINIMAP_ZONE ( Hash zone )  //0xA657EC9DBC6CC900

  31. void ALLOW_SONAR_BLIPS ( BOOL toggle )  //0x6E6E64788C07D2E0

  32. void CLEAR_GPS_CUSTOM_ROUTE ()  //0x1EAA5674B4D181C5

  33. void DISPLAY_RADAR ( BOOL toggle )  //0x1B3DA717B9AFF828

  34. void CLEAR_GPS_PLAYER_WAYPOINT ()  //0x08FDC6F796E350D1

  35. void _TRIGGER_SONAR_BLIP_ON_ENTITY ( Hash typeHash, Entity entity )  //0x0C7A2289A5C4D7C9

  36. void _0x250C75EB1728CC0D ( Blip blip )  //0x250C75EB1728CC0D

  37. void TRIGGER_SONAR_BLIP ( Hash typeHash, float x, float y, float z )  //0x72DD432F3CDFC0EE

  38. void _MAP_ENABLE_REGION_BLIP ( Hash regionHash, Hash styleHash )  //0x563FCB6620523917

  39. BOOL _BLIP_SET_STYLE ( Blip blip, Hash styleHash )  //0xEDD964B7984AC291

  40. Blip BLIP_ADD_FOR_PICKUP_PLACEMENT ( Hash blipHash, Pickup pickup )  //0xA486008892065FB9

  41. void SET_MINIMAP_HIDE_FOW ( BOOL toggle )  //0x4B8F743A4A6D2FF8

  42. void SET_RADAR_ZOOM ( int zoomLevel )  //0xCAF6489DA2C8DD9E

  43. void SET_WAYPOINT_OFF ()  //0xFA8C41E8020D3439

  44. void SET_BLIP_NAME_TO_PLAYER_NAME ( Blip blip, Player player )  //0x093DD5A31BC2B459

  45. void ADD_POINT_TO_GPS_MULTI_ROUTE ( float x, float y, float z, BOOL p3 )  //0x64C59DD6834FA942

  46. Any FORCE_SONAR_BLIPS_THIS_FRAME ()  //0xEE1C7BA69BB74B08

  47. Any _0x01B928CA2E198B01 ( Any p0 )  //0x01B928CA2E198B01

  48. void SET_GPS_MULTI_ROUTE_RENDER ( BOOL toggle )  //0x4426D65E029A4DC0

  49. void SET_GPS_FLAGS ( int p0, float p1 )  //0x5DE61C90DDECFA2D

  50. BOOL _IS_BLIP_ATTACHED_TO_ANY_ENTITY ( Blip blip )  //0xE9F676788F8D5E1E

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