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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7149 native functions



  1. BOOL _UI_PROMPT_HAS_HOLD_AUTO_FILL_MODE ( Prompt prompt )  //0x8010BEBD0D5ED5BC

  2. void _BUSYSPINNER_SET_TEXT ( const char* text )  //0x7F78CD75CC4539E4

  3. Any _0x7EC0D68233E391AC ( Any p0 )  //0x7EC0D68233E391AC

  4. void _UI_PROMPT_SET_MASH_MANUAL_MODE_DECAY_SPEED ( Prompt prompt, float speed )  //0x7D393C247FB9B431

  5. BOOL IS_SUBTITLE_PREFERENCE_SWITCHED_ON ()  //0x7C4AC9573587F2DF

  6. void _UI_PROMPT_SET_MASH_INDEFINITELY_MODE ( Prompt prompt )  //0x7B66E89312727274

  7. void _UI_PROMPT_SET_ROTATE_MODE ( Prompt prompt, float p1, BOOL counterclockwise )  //0x7ABE7095FB3D2581

  8. void _UI_PROMPT_SET_STANDARDIZED_HOLD_MODE ( Prompt prompt, Hash timedEventHash )  //0x74C7D7B72ED0D3CF

  9. BOOL DOES_TEXT_LABEL_EXIST ( const char* label )  //0x73C258C68D6F55B6

  10. BOOL IS_HUD_HIDDEN ()  //0x71B72B478F8189DC

  11. void _UI_PROMPT_SET_VISIBLE ( Prompt prompt, BOOL toggle )  //0x71215ACCFDE075EE

  12. BOOL IS_NAMED_RENDERTARGET_LINKED ( Hash modelHash )  //0x707032835FF09AE7

  13. BOOL IS_MP_GAMER_TAG_ACTIVE ( int gamerTagId )  //0x6E1C31E14C7A5F97

  14. void _JOURNAL_WRITE_ENTRY ( Any p0 )  //0x6DFDD665E416B093

  15. void _UI_PROMPT_SET_MASH_AUTO_FILL_MODE ( Prompt prompt, int autoFillTimeMs, int mashes )  //0x6C39587D7CC66801

  16. void _UI_PROMPT_FILTER_CLEAR ()  //0x6A2F820452017EA2

  17. void _UI_PROMPT_ADD_GROUP_LINK ( Any p0, Prompt prompt, Any p2 )  //0x684C96CC7C66E8EF

  18. BOOL IS_RADAR_HIDDEN_BY_SCRIPT ()  //0x66F35DD9D2B58579

  19. BOOL _UI_PROMPT_IS_JUST_RELEASED ( Prompt prompt )  //0x635CC82FA297A827

  20. Any _JOURNAL_GET_TEXTURE_WITH_LAYOUT ( Any p0, Any p1, Any p2 )  //0x62CC549B3B8EA2AA

  21. void _UI_PROMPT_CLEAR_HORIZONTAL_ORIENTATION ( int id )  //0x6095358C4142932A

  22. void _UI_PROMPT_SET_TARGET_MODE ( Prompt prompt, float p1, float p2, Any p3 )  //0x5F6503D9CD2754EB

  23. void _SET_MP_GAMER_TAG_TOP_ICON ( int gamerTagId, Hash icon )  //0x5F57522BC1EB9D9D

  24. void _UI_PROMPT_SET_TARGET_MODE_TARGET ( Prompt prompt, float p1, float p2 )  //0x5E019C45DD3B6A14

  25. void _UI_PROMPT_SET_TEXT ( Prompt prompt, const char* text )  //0x5DD02A8318420DD7

  26. void BUSYSPINNER_OFF ()  //0x58F441B90EA84D06

  27. void _UI_PROMPT_SET_MASH_MANUAL_MODE_PRESSED_GROWTH_SPEED ( Prompt prompt, float speed )  //0x56DBB26F98582C29

  28. void DISABLE_FRONTEND_THIS_FRAME ()  //0x56CE42A528156A67

  29. void _UI_PROMPT_SET_ALLOWED_ACTION ( Prompt prompt, Hash control )  //0x565C1CE183CB0EAF

  30. void _0x5651516D947ABC53 ()  //0x5651516D947ABC53

  31. void _UI_PROMPT_SET_ATTRIBUTE ( Prompt prompt, int attribute, BOOL enabled )  //0x560E76D5E2E1803F

  32. Any _JOURNAL_GET_ENTRY_INFO ( Any p0, Any p1 )  //0x5514C3E60673530F

  33. BOOL _UI_PROMPT_IS_ACTIVE ( Prompt prompt )  //0x546E342E01DE71CF

  34. void _0x53CE46C01A089DA1 ( Prompt prompt, Any p1 )  //0x53CE46C01A089DA1

  35. int CREATE_FAKE_MP_GAMER_TAG ( Ped ped, const char* username, BOOL pointedClanTag, BOOL isRockstarClan, const char* clanTag, int clanFlag )  //0x53CB4B502E1C57EA

  36. BOOL IS_PAUSE_MENU_ACTIVE ()  //0x535384D6067BA42E

  37. void _UI_PROMPT_SET_FAVOURED_PED_FOR_CONFLICT_RESOLUTION ( Ped ped )  //0x530A428705BE5DEF

  38. void UI_MOVIEVIEW_SET_RENDER_TARGET ( Any p0, Any p1 )  //0x51DE09A2196BD951

  39. void _SHOW_PLAYER_CORES ( BOOL state )  //0x50C803A4CD5932C5

  40. void _SET_TEXT_COLOR ( int r, int g, int b, int a )  //0x50A41AD966910F03

  41. BOOL _IS_MP_GAMER_TAG_ACTIVE_ON_ENTITY ( int gamerTagId, Entity entity )  //0x502E1591A504F843

  42. void _UI_PROMPT_REMOVE_GROUP ( Prompt prompt, Any p1 )  //0x4E52C800A28F7BE8

  43. void _UI_PROMPT_CONTEXT_SET_VOLUME ( Prompt prompt, Volume volume )  //0x4D107406667423BE

  44. void _HIDE_HUD_COMPONENT ( Hash component )  //0x4CC5F2FC1332577F

  45. int GET_LENGTH_OF_LITERAL_STRING ( const char* string )  //0x481FBF588B0B76DB

  46. int SET_TEXT_SCALE ( float scale, float size )  //0x4170B650590B3B00

  47. void SET_MISSION_NAME ( BOOL p0, const char* name )  //0x402669A4BDAA72DA

  48. void _0x3FE4FB41EF7D2196 ( Any p0 )  //0x3FE4FB41EF7D2196

  49. BOOL IS_NAMED_RENDERTARGET_REGISTERED ( const char* name )  //0x3EE32F7964C40FE6

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