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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7149 native functions



  1. BOOL _IS_MP_GAMER_TAG_ACTIVE_ON_ENTITY ( int gamerTagId, Entity entity )  //0x502E1591A504F843

  2. void _SET_MP_GAMER_TAG_VISIBILITY ( int gamerTagId, int visibility )  //0x93171DDDAB274EB8

  3. void _SET_MP_GAMER_TAG_TYPE ( int gamerTagId, Hash type )  //0x25B9C78A25105C35

  4. void _SET_MP_GAMER_TAG_COLOUR ( int gamerTagId, Hash colour )  //0x84BD27DDF9575816

  5. void _0xEF7AB1A0E8C86170 ( int gamerTagId, BOOL allow )  //0xEF7AB1A0E8C86170

  6. void SET_MP_GAMER_TAG_NAME ( int gamerTagId, const char* string )  //0xEA6F4B8D4B4B5B3E

  7. void _SET_MP_GAMER_TAG_NAME_POSSE ( int gamerTagId, const char* text )  //0x1EA716E0628A6F44

  8. void SET_MP_GAMER_TAG_BIG_TEXT ( int gamerTagId, const char* string )  //0xA0D7CE5F83259663

  9. void _SET_MP_GAMER_TAG_TOP_ICON ( int gamerTagId, Hash icon )  //0x5F57522BC1EB9D9D

  10. void _SET_MP_GAMER_TAG_SECONDARY_ICON ( int gamerTagId, Hash icon )  //0x95384C6CE1526EFF

  11. void _MP_GAMER_TAG_ENABLE_REVIVE_TOP_ICON ( int gamerTagId )  //0xFFF6579CF0139FCE

  12. void _MP_GAMER_TAG_DISABLE_REVIVE_TOP_ICON ( int gamerTagId )  //0x1F9A64C2804B3471

  13. Any _0x8B55B324A9123F6B ( int groupId, Volume volume, const char* p2, Any p3, Any p4, Any p5 )  //0x8B55B324A9123F6B

  14. void _ENABLE_HUD_COMPONENT_THIS_FRAME ( Hash component )  //0xC9CAEAEEC1256E54

  15. void _HIDE_HUD_COMPONENT ( Hash component )  //0x4CC5F2FC1332577F

  16. void _DISPLAY_HUD_COMPONENT ( Hash component )  //0x8BC7C1F929D07BF3

  17. Any _0x7EC0D68233E391AC ( Any p0 )  //0x7EC0D68233E391AC

  18. void _BUSYSPINNER_SET_TEXT ( const char* text )  //0x7F78CD75CC4539E4

  19. void BUSYSPINNER_OFF ()  //0x58F441B90EA84D06

  20. BOOL BUSYSPINNER_IS_ON ()  //0x823BF7B1DF613A21

  21. void _DISPLAY_TEXT ( const char* text, float xPos, float yPos )  //0xD79334A4BB99BAD1

  22. const char* _GET_TEXT_SUBSTRING ( const char* text, int position, int length )  //0x9D7E12EC6A1EE4E5

  23. const char* _GET_LABEL_TEXT ( const char* labelName )  //0xCFEDCCAD3C5BA90D

  24. void CLEAR_ALL_HELP_MESSAGES ()  //0x916ED8321F087059

  25. BOOL TEXT_BLOCK_IS_LOADED ( const char* textBlock )  //0xD0976CC34002DB57

  26. BOOL _TEXT_BLOCK_IS_STREAMED ( const char* textBlock )  //0x3CF96E16265B7DC8

  27. void TEXT_BLOCK_REQUEST ( const char* textBlock )  //0xF66090013DE648D5

  28. void _TEXT_BLOCK_DELETE ( const char* textBlock )  //0xAA03F130A637D923

  29. BOOL _DOES_TEXT_BLOCK_EXIST ( const char* textDatabase )  //0x2C729F2B94CEA911

  30. BOOL DOES_TEXT_LABEL_EXIST ( const char* label )  //0x73C258C68D6F55B6

  31. const char* _GET_LABEL_TEXT_2 ( const char* label )  //0x3429670F9B9EF2D3

  32. const char* _GET_TEXT_SUBSTRING_2 ( char* p0, int p1 )  //0xD8402B858F4DDD88

  33. Any _0x806862E5D266CF38 ( Any p0, Any p1, Any p2 )  //0x806862E5D266CF38

  34. int GET_LENGTH_OF_LITERAL_STRING ( const char* string )  //0x481FBF588B0B76DB

  35. int GET_LENGTH_OF_LITERAL_STRING_IN_BYTES ( const char* string )  //0xDC5AD6B7AB8184F5

  36. const char* GET_STRING_FROM_HASH_KEY ( Hash labelHash )  //0xBD5DD5EAE2B6CE14

  37. BOOL IS_RADAR_PREFERENCE_SWITCHED_ON ()  //0x81E47F0EE1F2B21E

  38. void DISPLAY_HUD ( BOOL toggle )  //0xD63FE3AF9FB3D53F

  39. BOOL IS_HUD_HIDDEN ()  //0x71B72B478F8189DC

  40. BOOL IS_RADAR_HIDDEN ()  //0x1B82FD5FFA4D666E

  41. Any _0x066725A9D52B3641 ()  //0x066725A9D52B3641

  42. BOOL IS_RADAR_HIDDEN_BY_SCRIPT ()  //0x66F35DD9D2B58579

  43. void _0x958278B97C4AFFD8 ( Any p0, Any p1 )  //0x958278B97C4AFFD8

  44. void _GET_COLOR_FROM_NAME ( Hash colorNameHash, int* red, int* green, int* blue, int* alpha )  //0xB981DD2DFAF9B1C9

  45. void _SET_TEXT_COLOR ( int r, int g, int b, int a )  //0x50A41AD966910F03

  46. void SET_TEXT_RENDER_ID ( int renderId )  //0xE550CDE128D56757

  47. BOOL REGISTER_NAMED_RENDERTARGET ( const char* name, BOOL p1 )  //0x98AF2BB6F62BD588

  48. BOOL IS_NAMED_RENDERTARGET_REGISTERED ( const char* name )  //0x3EE32F7964C40FE6

  49. BOOL RELEASE_NAMED_RENDERTARGET ( const char* name )  //0x0E692EE61761361F

  50. void LINK_NAMED_RENDERTARGET ( Hash modelHash )  //0x2F506B8556242DDB

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