Jump to content
View in the app

A better way to browse. Learn more.

RDR2Mods.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7149 native functions



  1. void _0x002AAC783ED323ED ( Any p0, Any p1 )  //0x002AAC783ED323ED

  2. void _0x007AAC783ED323ED ( Any p0, Any p1, Any p2 )  //0x007AAC783ED323ED

  3. void _0x0939E773925C4719 ()  //0x0939E773925C4719

  4. Any _0x0B7CB1300CBFE19C ( Any p0, Any p1 )  //0x0B7CB1300CBFE19C

  5. Any _0x0CCEFC6C2C95DA2A ( Any p0, Any p1, Any p2, Any p3 )  //0x0CCEFC6C2C95DA2A

  6. void _0x0DB41D59E0F1502B ( Any p0 )  //0x0DB41D59E0F1502B

  7. void _0x0FD7D7C232876E72 ( Any p0 )  //0x0FD7D7C232876E72

  8. void _0x119A5714578F4E05 ( Any p0, Any p1 )  //0x119A5714578F4E05

  9. Any _0x120376C23F019C6C ( Any p0, Any p1 )  //0x120376C23F019C6C

  10. void _0x16908E859C3AB698 ( Any p0, Any p1, Any p2, Any p3, Any p4 )  //0x16908E859C3AB698

  11. Any _0x188736456D1DEDE6 ( Any p0, Any p1 )  //0x188736456D1DEDE6

  12. BOOL _0x1E804EA9B12030A4 ( Entity entity, Hash* p1 )  //0x1E804EA9B12030A4

  13. void _0x20FAEE47427A4497 ()  //0x20FAEE47427A4497

  14. Any _0x2A77EF9BEC8518F4 ( Any p0 )  //0x2A77EF9BEC8518F4

  15. void _0x2D40BCBFE9305DEA ( Any p0, Any p1 )  //0x2D40BCBFE9305DEA

  16. Any _0x350E9211074955AF ( Any p0, Any p1 )  //0x350E9211074955AF

  17. void _0x371D179701D9C082 ( Entity entity )  //0x371D179701D9C082

  18. Any _0x37B01666BAE8F7EF ( Entity entity )  //0x37B01666BAE8F7EF

  19. void _0x37CEB637BA3B1A47 ( Any p0 )  //0x37CEB637BA3B1A47

  20. Any _0x383F64263F946E45 ( Any p0, Any p1, Any p2, Any p3, Any p4, Any p5 )  //0x383F64263F946E45

  21. Vector3 _0x3AB3A77672F6473F ( Any p0, Any p1, Any p2, Any p3 )  //0x3AB3A77672F6473F

  22. BOOL _0x3EC28DA1FFAC9DDD ( Entity entity1, Entity entity2, Any p2, Any p3 )  //0x3EC28DA1FFAC9DDD

  23. void _0x3F08C6163A4AB1D6 ( Any p0 )  //0x3F08C6163A4AB1D6

  24. void _0x445D7D8EA66E373E ( Any p0, Any p1, Any p10, Any p11, Any p12, Any p13, Any p14, Any p15, Any p2, Any p3 )  //0x445D7D8EA66E373E

  25. void _0x56E0735D6273B227 ( Any p0, Any p1 )  //0x56E0735D6273B227

  26. Any _0x5744562E973E33CD ( Any p0, Any p1, Any p2, Any p3, Any p4 )  //0x5744562E973E33CD

  27. void _0x5826EFD6D73C4DE5 ( Entity entity )  //0x5826EFD6D73C4DE5

  28. Any _0x582F73ACFE969571 ( Any p0, Any p1, Any p2 )  //0x582F73ACFE969571

  29. BOOL _0x5AFFA9DDC87846F8 ( Hash model )  //0x5AFFA9DDC87846F8

  30. Vector3 _0x5E214112806591EA ( Entity entity, int boneIndex )  //0x5E214112806591EA

  31. void _0x669655FFB29EF1A9 ( Any p0, Any p1, Any p2, Any p3 )  //0x669655FFB29EF1A9

  32. void _0x6BCF5F3D8FFE988D ( Entity entity, BOOL p1 )  //0x6BCF5F3D8FFE988D

  33. void _0x6C31B06E91518269 ( Any p0, Any p1 )  //0x6C31B06E91518269

  34. float _0x6D58167F62238284 ( Vehicle vehicle )  //0x6D58167F62238284

  35. void _0x7A49D40DE437BC8D ( Any p0, Any p1 )  //0x7A49D40DE437BC8D

  36. void _0x7F20092547B4DDEA ( Any p0 )  //0x7F20092547B4DDEA

  37. void _0x80FDEB3A9E9AA578 ( Entity entity, BOOL p1 )  //0x80FDEB3A9E9AA578

  38. int _0x84CCF9A12942C83D ( Volume p0, ItemSet p1, int p2, int p3, Hash p4, const char* p5 )  //0x84CCF9A12942C83D

  39. void _0x850C940EE3E7B8B5 ( Entity entity, BOOL toggle )  //0x850C940EE3E7B8B5

  40. void _0x898586729DB5221D ( Any p0 )  //0x898586729DB5221D

  41. BOOL _0x8C03CD6B5E0E85E8 ( Entity entity, Hash lootTable )  //0x8C03CD6B5E0E85E8

  42. Any _0x8E10DF0FFA63FB65 ( Any p0, Any p1, Any p2, Any p3, Any p4 )  //0x8E10DF0FFA63FB65

  43. float _0x8E46E18AA828334F ( Entity entity, const char* animDict, const char* animClip )  //0x8E46E18AA828334F

  44. Vector3 _0x935A30AA88FB1014 ( Any p0 )  //0x935A30AA88FB1014

  45. void _0x978AA2323ED32209 ( Any p0, Any p1 )  //0x978AA2323ED32209

  46. Any _0x9A87FF82FD35822F ( Any p0 )  //0x9A87FF82FD35822F

  47. void _0x9C6906EF8CB20C5F ( Entity entity )  //0x9C6906EF8CB20C5F

  48. void _0xA48E4801DEBDF7E4 ( Entity entity, BOOL p1 )  //0xA48E4801DEBDF7E4

  49. BOOL _0xA88E215CEB0435C0 ( Ped mount, Any* argStruct, Hash p2, int p3, int p4, BOOL p5 )  //0xA88E215CEB0435C0

  50. void _0xA9E6D8F2DDFC4DB9 ( Any p0, Any p1 )  //0xA9E6D8F2DDFC4DB9

Recently Browsing 0

  • No registered users viewing this page.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.