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RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7149 native functions

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  1. int GET_MILLISECONDS_PER_GAME_MINUTE ()  //0xE4CB8D126501EC52

    • 0
    • 447
    • 1207
  2. int GET_CLOCK_YEAR ()  //0xE136DCA28C4A48BA

    • 0
    • 450
    • 1207
  3. int GET_CLOCK_DAY_OF_MONTH ()  //0xDF2FD796C54480A5

    • 0
    • 390
    • 1207
  4. int GET_CLOCK_HOURS ()  //0xC82CF208C2B19199

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  5. int GET_CLOCK_SECONDS ()  //0xB6101ABE62B5F080

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    • 493
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  6. void ADD_TO_CLOCK_TIME ( int hours, int minutes, int seconds )  //0xAB7C251C7701D336

    • 0
    • 426
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  7. void GET_POSIX_TIME ( int* year, int* month, int* day, int* hour, int* minute, int* second )  //0x90338AD4A784E455

    • 0
    • 522
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  8. void _GET_POSIX_TIME_STRUCT ( Any* outTime )  //0x86A68E84E5884951

    • 1
    • 397
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  9. int _GET_SECONDS_SINCE_BASE_YEAR ()  //0x78FD8BE812E436B2

    • 0
    • 340
    • 1207
  10. void _PAUSE_CLOCK_THIS_FRAME ( BOOL toggle )  //0x568D998A9FF96774

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    • 382
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  11. int GET_CLOCK_MINUTES ()  //0x4E162231B823DBBF

    • 0
    • 399
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  12. int GET_CLOCK_DAY_OF_WEEK ()  //0x4DD02D4C7FB30076

    • 0
    • 609
    • 1207
  13. void PAUSE_CLOCK ( BOOL toggle, Any unused )  //0x4D1A590C92BF377E

    • 0
    • 532
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  14. int SET_CLOCK_TIME ( int hour, int minute, int second )  //0x3A52C59FFB2DEED8

    • 0
    • 787
    • 1207
  15. int GET_CLOCK_MONTH ()  //0x2D44E8FC79EAB1AC

    • 0
    • 456
    • 1207
  16. void _ADD_TIME_TO_DATE_TIME ( Any* inDateTime, Any* timeToAdd, Any* outDateTime )  //0x28EEACE9B43D9597

    • 0
    • 394
    • 1207
  17. void _SET_MILLISECONDS_PER_GAME_MINUTE ( int ms )  //0x04EEDB3848DACF68

    • 0
    • 419
    • 1207
  18. void SET_CLOCK_DATE ( int day, int month, int year )  //0x02AD3092562941E2

    • 0
    • 517
    • 1207
  19. void ADVANCE_CLOCK_TIME_TO ( int hour, int minute, int second )  //0x0184750AE88D0B1D

    • 0
    • 410
    • 1207

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