Jump to content
View in the app

A better way to browse. Learn more.

RDR2Mods.com

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

RDR2 NativeDB

Browse our wiki-style database of native functions in Red Dead Redemption II.

Search 7149 native functions



  1. void _INVENTORY_HANDLE_ITEM_PROMPT_INFO_REQUEST ( Any* p0 )  //0xFD41D1D4350F6413

  2. BOOL _INVENTORY_GET_INVENTORY_ITEM_HIDDEN ( int inventoryId, Any* guid )  //0xF9933164965533B7

  3. void _INVENTORY_SET_CARRIABLE_CARRY_ACTION_PROMPT_OVERRIDE ( Any* data )  //0xF666EF30F4F0AC4E

  4. BOOL _INVENTORY_SWAP_INVENTORY_ITEM ( int inventoryId, Any* guid1, Any* guid2 )  //0xF2753D691BCDA314

  5. int _INVENTORY_GET_CHILDREN_COUNT ( int inventoryId, Any* parentGuid )  //0xE843D21A8E2498AA

  6. int _GET_ITEM_SLOT_MAX_COUNT ( Hash provision, Hash slotId )  //0xE80E50BEE276A54A

  7. Any _COUNT_INVENTORY_ITEMS ( int inventoryId, int itemId, BOOL p2 )  //0xE787F05DFC977BDE

  8. void _INVENTORY_DISABLE_WEAPONS ( int inventoryId, Any p1 )  //0xE3A46370F70F3607

  9. void _0xE36D4A38D28D9CFB ( BOOL p0 )  //0xE36D4A38D28D9CFB

  10. void _0xE1F45A67A9F0DCBC ( int inventoryId )  //0xE1F45A67A9F0DCBC

  11. void INVENTORY_DISABLE_MISSION_INVENTORY_PICKUPS ()  //0xE1F389F03DC83673

  12. BOOL _INVENTORY_MOVE_INVENTORY_ITEM ( int inventoryId, Any* guid1, Any* guid2, Hash slotId, int quantity, Any* outGuid )  //0xDCCAA7C3BFD88862

  13. BOOL _INVENTORY_UPDATE_INVENTORY_ITEM ( int inventoryId, Any* guid1, Any* guid2, int p3 )  //0xD80A8854DB5CFBA5

  14. void _INVENTORY_SET_INVENTORY_ITEM_HIDDEN_2 ( int inventoryId, Any* guid, BOOL hidden )  //0xD740F11FBC8AEF43

  15. void _INVENTORY_ENABLE_WEAPONS ( int inventoryId )  //0xD5D72F1624F3BA7C

  16. BOOL _0xD08685BA892DBFAB ( int inventoryId, Any* guid, int* p2, int* p3 )  //0xD08685BA892DBFAB

  17. BOOL _INVENTORY_GET_INVENTORY_ITEM_CHILD ( int inventoryId, Any* parentGuid, Any childIndex, Any* outInventoryItem )  //0xCD9A485F2B383B44

  18. BOOL _INVENTORY_ADD_ITEM_WITH_GUID ( int inventoryId, Any* guid1, Any* guid2, Hash item, Hash inventoryItemSlot, int p5, Hash addReason )  //0xCB5D11F9508A928D

  19. int _PLAYER_INVENTORY_GET_ITEM_COUNT ( int inventoryId, Any guid, BOOL p2 )  //0xC97E0D2302382211

  20. void _INVENTORY_COPY_ITEM_TO_INVENTORY ( int inventoryId, int inventoryIdCloned, Any* p2, Any p3 )  //0xC04F47D488EF9EBA

  21. int _INVENTORY_GET_INVENTORY_ITEM_EQUIPPED_IN_SLOT ( int inventoryId, Any* guid, Hash slotId, int p3, Any* p4 )  //0xBE012571B25F5ACA

  22. int _INVENTORY_CREATE_SORTED_COLLECTION ( int inventoryId, int p1, int* size )  //0xBB7F968675B34B0C

  23. BOOL _INVENTORY_GET_INVENTORY_ITEM_FIT_SLOT ( Hash p0, Any* p1, int p2 )  //0xB991FE166FAF84FD

  24. BOOL _INVENTORY_IS_GUID_VALID ( Any* guid )  //0xB881CA836CC4B6D4

  25. BOOL _INVENTORY_REMOVE_INVENTORY_ITEM_WITH_ITEMID ( int inventoryId, Hash item, int quantity, Hash removeReason )  //0xB4158C8C9A3B5DCE

  26. BOOL _0xB1DD74A1F5536622 ( int inventoryId, Any* itemGUID )  //0xB1DD74A1F5536622

  27. int _GET_ITEM_ROLE_MAX_LEVEL_COUNT ( int inventoryId, Hash eRoleMaxLevel )  //0xADDD1E7C0ECF7D95

  28. int _INVENTORY_GET_INVENTORY_ITEM_WEAPON_COPY_ID ( int inventoryId, Any* guid )  //0xAB5F12746A099A0E

  29. void _INVENTORY_USE_MISSION_INVENTORY ( BOOL enable, BOOL mirrorTransactions )  //0xA6AA9F56BC6CFF58

  30. Hash _INVENTORY_GET_INVENTORY_ITEM_DESCRIPTION_HASH ( Hash item )  //0xA4550FE9C512E3DD

  31. void _0x9E58207B194488AC ( Ped ped, int p1 )  //0x9E58207B194488AC

  32. Hash _0x9D21B185ABC2DBC5 ( Any data, const char* stats, int p2, int p3 )  //0x9D21B185ABC2DBC5

  33. Hash _0x9D21B185ABC2DBC4 ( Any data, const char* effects, BOOL p2, BOOL p3 )  //0x9D21B185ABC2DBC4

  34. void _0x9B4E793B1CB6550A ()  //0x9B4E793B1CB6550A

  35. BOOL _0x9AC53CB6907B4428 ( Hash item, Any* p1, Any* p2 )  //0x9AC53CB6907B4428

  36. void _INVENTORY_SET_INVENTORY_ITEM_HIDDEN ( int inventoryId, Any* guid, BOOL hidden )  //0x9A113C660AEA3832

  37. int _INVENTORY_CREATE_ITEM_COLLECTION ( Any* p0 )  //0x97A3646645727F42

  38. BOOL INVENTORY_GET_INVENTORY_ITEM ( int inventoryId, Any* inData, Any* outData, BOOL p3 )  //0x9700E8EFC4AB9089

  39. void _0x951847CEF3D829FF ( Any p0, Any* outGuid, Ped ped )  //0x951847CEF3D829FF

  40. BOOL _INVENTORY_DOES_ITEM_OWN_EQUIPMENT ( int inventoryId, Any* guid, Hash item )  //0x88B58B83A43A8CAB

  41. BOOL INVENTORY_GET_GUID_FROM_ITEMID ( int inventoryId, Any* guid, Hash p2, Hash slotId, Any* outGuid )  //0x886DFD3E185C8A89

  42. BOOL _INVENTORY_GET_ITEM_FROM_COLLECTION_INDEX ( int collectionId, int itemIndex, Any* itemData )  //0x82FA24C3D3FCD9B7

  43. int _INVENTORY_CREATE_ITEM_COLLECTION ( int inventoryId, const char* filterName, Hash slotId, int* size )  //0x80D78BDC9D88EF07

  44. BOOL _INVENTORY_USE_SP_BACKUP ()  //0x7C7E4AB748EA3B07

  45. BOOL _INVENTORY_FITS_SLOT_ID ( Hash item, Hash slotId )  //0x780C5B9AE2819807

  46. void _INVENTORY_DISABLE_ITEM ( int inventoryId, Hash item, Hash gtxReason )  //0x766315A564594401

  47. void _0x75CFAC49301E134F ( Hash databindingEntryId, BOOL p1, BOOL p2 )  //0x75CFAC49301E134F

  48. void _0x75CFAC49301E134E ( Any data, BOOL p1, Ped ped )  //0x75CFAC49301E134E

  49. Any _0x751A7E0EAEDAD0D3 ( Any p0, Any p1, Any p2 )  //0x751A7E0EAEDAD0D3

Recently Browsing 0

  • No registered users viewing this page.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.