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3 files
  1. 🎉 Saddle up, lawmen! Introducing RDRFR: Unleashed, my brand-new mod for Red Dead Redemption 2 that lets you patrol the entire map! With this mod, you can live out your Wild West sheriff dreams like never before.

    🌟 Key Features:
    - Free Roam as an Officer: You patrol is no longer limited to towns.
    - You can now patrol the vast open world of RDR2 with the full RDRFR experience!

    INSTRUCTIONS:
    1. Ensure you already have RDRFR installed!
    2. After you download the file, open the contents of the zip file, and place in MAIN DIRECTORY of RDR2. If you already have RDRFR installed it will be automatically be placed in the correct folder.

    HOW TO PERSONALIZE YOUR BADGE?
    -📍Go to: Red Dead Redemption 2\rdrfr\plugins\OfficerOverlay.ini, and open the .ini. The default is SheriffName=Arthur "Justice" Morgan. Change the text after the = sign to whatever you like.

    🎮 How to Get Started:
    1. Start the game.
    2. Once in game, start your RAGE Plugin Hook for RDR2, and ensure it loads.
    3. Head to any police station in-game, and go on duty.
    4. You'll known when the mod is working as you'll see your custom badge in the upper left corner and an onscreen message at the bottom center to confirm the mod is active!
    ✅🔥 Get ready to enforce justice across the frontier with RDRFR: Unleashed!
    Download the mod. Don’t forget to like, subscribe, and hit that bell 🔔 for more RDR2 modding content!


    Special thanks to Rixus, Rededrunk, somncoitus, for coding inspiration, and the LawLine Discord Team for their dream of improving RDRFR.
    Interested in seeing more future RDRFR projects? Please join the LawLine Discord @ https://discord.gg/vC7gs4A5AN.
    • 32 Downloads
    • 525 Views
    • 22.23 kB File Size
    Updated
  2. Dive, Crawl & Gun
    [Diving]
    - You can dive to go prone and start crawling.
    - You can aim and shoot while diving before you start ragdolling. [This is important, don't except something like Max Payne 3 shoot dodge system. You can only shoot for a little time period before you ragdoll]
    - You can also enable your dead eye while diving to shoot your targets.
    - Rifles, pistols and fists have their unique diving animations and you can dive to 4 directions.


    I'm planning to improve this diving feature. I'll probably start by making jumps pushing player more forward.

    [Crawling]- Makes you less visible and more unlikely to be noticed.- Crawling includes most of animations of the unused crawling move set.
    -Included animations are:idle - idle turn left 90 degrees - idle turn right -90 degrees - idle turn left 180 degrees - idle turn right -180 degrees | walk - walk backwards - left walk start - right walk start - walk left - walk right | run - run right - run left.
    - You can aim and shoot all of your guns while prone. You can also switch between your weapons and use scope of your weapon.
    - If you crawl under water you'll start losing your stamina.
    - You'll get up to crouch position and won't lose your stealth status.

    [Crawl to Sitting]
    - You can also go from prone to a sitting position and fire your weapons like that.
    - Rifle and pistols have different animations for this position.

    [Stealth Mode]
    - Stealth noise is reduced.
    - You can also go into stealth mode, instead of crouching. Takedowns look better in this mod since the player doesn't have to get up from crouching.

    [General Controls]
    Hold CTRL / L3 = Go Prone
    Double tap Z / R3 = To enter stealth mode | Tap once to exit stealth mode
    G / Hold △ / Ⓨ = Dive to prone
    CTRL / L3 = Exit prone, stealth mode, or sitting
    Regular combat controls to, aim, shoot and switch weapons.

    [Crawl Idle Controls]
    A / Move Left Stick Left = 90 degree idle turn to left
    D / Move Left Stick Right = -90 degree idle turn to left
    Shift / Ⓧ / Ⓐ Move Left Stick Left = 180 degree idle turn to left
    Shift / Ⓧ / Ⓐ Move Left Stick Right = -180 degree idle turn to left

    W+A / Hold Left Stick Diagonally Left = 90 degree turn left start.
    W+D /  Hold Left Stick Diagonally Right = -90 degree turn right start.

    G / RB / RT = Switch to sitting position.

    [Crawl Controls]
    W / Hold Left Stick Forward = Crawl
    W / Hold Left Stick Right = Right turn
    W / Hold Left Stick Left = Left Turn
    S / Hold Left Stick Backwards = Crawl backwards

    W + Shift / Ⓧ / Ⓐ  / Hold Left Stick Forward = Fast crawl forward
    W + Shift / Ⓧ / Ⓐ  / Hold Left Stick Left = Fast crawl to left
    W + Shift / Ⓧ / Ⓐ  / Hold Left Stick Right = Fast crawl to right

    [Config File]
    StealthModeEnabled=1
    DivingOnly=0

    [Controls - Keyboard]
    ProneInputKeyboard=INPUT_DUCK
    StealthInputKeyboard=INPUT_FRONTEND_LS
    DiveInputKeyboard=INPUT_INTERACT_LOCKON_ANIMAL
    SwitchToSitInputKeyboard=INPUT_INTERACT_LOCKON_ANIMAL

    [Controls - Controller]
    ProneInputController=INPUT_DUCK
    StealthInputController=INPUT_LOOK_BEHIND
    DiveInputController=INPUT_MELEE_GRAPPLE
    SwitchToSitInputController=INPUT_COVER
    • 308 Downloads
    • 2095 Views
    • 123.76 kB File Size
    Updated
  3. 26th August 2025 update:

    New features

    - All the hacky solutions here, but now we explicitly ensure that the AnimScene specific hotkeys below can only be used while in an AnimScene, this addresses a lot of bugs that happened, yay!
    - Once an AnimScene finishes, the game now wrestle control back of the camera stuff and resets PostFX, etc, ensuring its nice and stable.
    - You can now toggle Freecam or the new PedSnap camera while the perspective is forced without needing to turn it off/on again to make it work.
    - Added the ability to toggle a Camera (PedSnap) which selects a character in the AnimScene, showing you the view from their perspective while they look at Arthur, one small note is that because some characters are teleported around it can be a bit janky, but its fun!

    ---

    This mod focuses on trying to do a load of cutscene magic... hopefully!

    Default Keybinds (can be edited in the Ini) - These can only be toggled/used while in an AnimScene (for example start of a mission)

    F1 - Forces the Cutscene camera to use the gameplay camera, go into a mission cutscene, etc and press this then it'll kick in, press it again and the next shot in the Scene will default to the camera. This'll persist in each new AnimScene so you don't need to force this each time.
    F2 - Forces first person/third person camera
    F3 - Removes the black bars across the entire game
    F7 - When pressed you'll have a camera you can guide around the cutscene (This has additional key inputs, see below.), this requires the F1 functionality to be active. 
    F9 - When perspective is active (F1), PedSnap can be used, when used this will select another character in the Scene with Arthur and attempt to get the camera to look at him (mimicking a first person view from their perspective)
    F10 - Snaps it back to the forced perspective or Freecam if active.

    O - Experimental feature added allows you to force a AnimScene (Cutscene), the names of these can be found in anim_0.rpf and in the AnimScenes folder, try it out (note must of these rely on the characters already existing so you may see invisible characters on most, but its fun to play around with)!
    K - Toggles a PostFX visual, press it again to choose another, and keep cycling until you find one you like.
    L - Removes all PostFX effects.

    Cutscene freecam keybinds

    WASD - Moves the camera around
    Mouse - Moves the Camera around whereever you look
    R - Raises the camera level
    F - Lowers the camera level
    1P3PCutscenes.rar
    • 1,420 Downloads
    • 29622 Views
    • 143.31 kB File Size
    • 2 Comments
    Updated

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