387 files
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Shoot it out with bandits, hunt down outlaws and walk the streets with a star. RDR First Response (RDRFR) is an all new experience we've created specifically tailored for Red Dead Redemption which ties in seamlessly with the game, turning you into the law.
This first version of RDRFR puts the power of the law into your hands for the first time since Rockstar's flagship title arrived on PC. Working in conjunction with our Patreon supporters and testers, we've built a number of core features into the mod for you to enjoy with the ability to arrest suspects, go on duty and request backup in a manner similar to LSPDFR for GTA V.
Being tailor made towards RDR, though, there's a couple of key differences in RDRFR. One of the new concepts we've introduced is for providing 'missions' or 'investigations' to the player. Instead of pretending that police radios existed in the 20th Century, you'll now find that civilians within the world will summon your help the old fashioned way - in person, calling out loudly for the assistance of the law. Similarly, there are other noticeable deviations throughout especially as it relates to arresting suspects and the interaction options available. Instead of having separate key presses or buttons, we've tried to keep things as integrated with the game as possible: most of the features and actions in RDRFR are accessed or performed through the game's contextual prompts.
Part of the First Response Mods family.
RDRFR Feature Guide
More information about the features available in RDRFR.
View the RDRFR Feature Guide Installation Help & FAQ
An online guide and tutorial video for getting started with RDRFR.
RDRFR FAQ RDRFR Installation Guide
Want to discuss RDRFR? Check out the RDRFR Forums Section here: https://www.mod-rdr.com/forums/forum/6-rdr-first-response/
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🎉 Saddle up, lawmen! Introducing RDRFR: Unleashed, my brand-new mod for Red Dead Redemption 2 that lets you patrol the entire map! With this mod, you can live out your Wild West sheriff dreams like never before.
🌟 Key Features:
- Free Roam as an Officer: You patrol is no longer limited to towns.
- You can now patrol the vast open world of RDR2 with the full RDRFR experience!
INSTRUCTIONS:
1. Ensure you already have RDRFR installed!
2. After you download the file, open the contents of the zip file, and place in MAIN DIRECTORY of RDR2. If you already have RDRFR installed it will be automatically be placed in the correct folder.
HOW TO PERSONALIZE YOUR BADGE?
-📍Go to: Red Dead Redemption 2\rdrfr\plugins\OfficerOverlay.ini, and open the .ini. The default is SheriffName=Arthur "Justice" Morgan. Change the text after the = sign to whatever you like.
🎮 How to Get Started:
1. Start the game.
2. Once in game, start your RAGE Plugin Hook for RDR2, and ensure it loads.
3. Head to any police station in-game, and go on duty.
4. You'll known when the mod is working as you'll see your custom badge in the upper left corner and an onscreen message at the bottom center to confirm the mod is active!
✅🔥 Get ready to enforce justice across the frontier with RDRFR: Unleashed!
Download the mod. Don’t forget to like, subscribe, and hit that bell 🔔 for more RDR2 modding content!
Special thanks to Rixus, Rededrunk, somncoitus, for coding inspiration, and the LawLine Discord Team for their dream of improving RDRFR.
Interested in seeing more future RDRFR projects? Please join the LawLine Discord @ https://discord.gg/vC7gs4A5AN.- 89 Downloads
- 1427 Views
- 22.23 kB File Size
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Dive, Crawl & Gun
[Diving]
- You can dive to go prone and start crawling.
- You can aim and shoot while diving before you start ragdolling. [This is important, don't except something like Max Payne 3 shoot dodge system. You can only shoot for a little time period before you ragdoll]
- You can also enable your dead eye while diving to shoot your targets.
- Rifles, pistols and fists have their unique diving animations and you can dive to 4 directions.
I'm planning to improve this diving feature. I'll probably start by making jumps pushing player more forward.
[Crawling]- Makes you less visible and more unlikely to be noticed.- Crawling includes most of animations of the unused crawling move set.
-Included animations are:idle - idle turn left 90 degrees - idle turn right -90 degrees - idle turn left 180 degrees - idle turn right -180 degrees | walk - walk backwards - left walk start - right walk start - walk left - walk right | run - run right - run left.
- You can aim and shoot all of your guns while prone. You can also switch between your weapons and use scope of your weapon.
- If you crawl under water you'll start losing your stamina.
- You'll get up to crouch position and won't lose your stealth status.
[Crawl to Sitting]
- You can also go from prone to a sitting position and fire your weapons like that.
- Rifle and pistols have different animations for this position.
[Stealth Mode]
- Stealth noise is reduced.
- You can also go into stealth mode, instead of crouching. Takedowns look better in this mod since the player doesn't have to get up from crouching.
[General Controls]
Hold CTRL / L3 = Go Prone
Double tap Z / R3 = To enter stealth mode | Tap once to exit stealth mode
G / Hold △ / Ⓨ = Dive to prone
CTRL / L3 = Exit prone, stealth mode, or sitting
Regular combat controls to, aim, shoot and switch weapons.
[Crawl Idle Controls]
A / Move Left Stick Left = 90 degree idle turn to left
D / Move Left Stick Right = -90 degree idle turn to left
Shift / Ⓧ / Ⓐ Move Left Stick Left = 180 degree idle turn to left
Shift / Ⓧ / Ⓐ Move Left Stick Right = -180 degree idle turn to left
W+A / Hold Left Stick Diagonally Left = 90 degree turn left start.
W+D / Hold Left Stick Diagonally Right = -90 degree turn right start.
G / RB / RT = Switch to sitting position.
[Crawl Controls]
W / Hold Left Stick Forward = Crawl
W / Hold Left Stick Right = Right turn
W / Hold Left Stick Left = Left Turn
S / Hold Left Stick Backwards = Crawl backwards
W + Shift / Ⓧ / Ⓐ / Hold Left Stick Forward = Fast crawl forward
W + Shift / Ⓧ / Ⓐ / Hold Left Stick Left = Fast crawl to left
W + Shift / Ⓧ / Ⓐ / Hold Left Stick Right = Fast crawl to right
[Config File]
StealthModeEnabled=1
DivingOnly=0
[Controls - Keyboard]
ProneInputKeyboard=INPUT_DUCK
StealthInputKeyboard=INPUT_FRONTEND_LS
DiveInputKeyboard=INPUT_INTERACT_LOCKON_ANIMAL
SwitchToSitInputKeyboard=INPUT_INTERACT_LOCKON_ANIMAL
[Controls - Controller]
ProneInputController=INPUT_DUCK
StealthInputController=INPUT_LOOK_BEHIND
DiveInputController=INPUT_MELEE_GRAPPLE
SwitchToSitInputController=INPUT_COVER -
RENAME RACHEL AND/OR BUELL
Simple file to be able to rename Buell and/or Rachel. Open the file with notepad or any text editor of your choice and change the "Buell" or "Rachel" string in the file to whatever name you want to change it to and save.
BUT you have to do it BEFORE the horse spawns into the world of your save file.
I know it sounds insane but it's the only way.
For example: change Buell's name and make a save before you go to meet the Veteran for the first time (so before Buell spawns for the first time).
For example: change Rachel's name and make a save before you start the epilogue (so before Rachel spawns for the first time).
If you plan to catch either of them in the wild while playing with SUHM, plan ahead and change their names beforehand.
Good thing about this is that the previous Rachel or Buell that spawned in your save file will still keep the name that they had before. So if for whatever reason you'd like a full stable of 4 Rachels with different names, you can do so, lol.
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"There Is a Light That Never Goes Out" is a mod for Red Dead Redemption 2 that adds a permanent bonfire at every location where an NPC dies.
GAMEPLAY TRAILER:
INSTALLATION:
- Copy "thereIsALightThatNeverGoesOut.asi" into the root folder of RDR2.
USAGE:
- press F10 to toggle the mod
- the first time the mod is used, a text file called "output.txt" will be created in the root folder of RDR2
- press F11 to toggle snake mode
REQUIREMENTS:
- Script Hook RDR2 V2 by kepmehz (https://www.nexusmods.com/reddeadredemption2/mods/1472?tab=files&file_id=16307) NOTE: if you use Alexander Blade's Script Hook RDR2, the mod will not work properly.
- dinput8.dll (https://github.com/ThirteenAG/Ultimate-ASI-Loader/releases/download/x64-latest/dinput8-x64.zip)
2girls1comp would like to thank Jon Uriarte for his unapologetic killing sprees which allowed us to playtest the mod. -
RDR2 LML Mod Conflict Checker
Quickly detect file conflicts between your installed Lenny’s Mod Loader (LML) mods for Red Dead Redemption 2.
This tool helps identify and resolve file conflicts between installed LML mods by scanning your LML directory, flagging overlapping files, and categorizing conflicts by severity.
Key Features
Conflict Detection & Classification
Scans your LML folder for overlapping files between mods
Flags file conflicts and assigns severity (e.g., .meta = high risk)
Displays affected mods, file paths, and conflict counts in a clean grid
Color-coded mod names for quick identification
User Interface
Modern, dark and light-themed UI with grid-style conflict viewer
Sortable columns, collapsible file-type filters, and search bar for fast navigation
Live summary showing total conflicts, affected mods, and severity breakdown
Export & Reporting
Export results in multiple formats:
.TXT — simple plain text
.HTML — clean, collapsible report
.JSON — structured data for scripts and automation
Copy selected results directly to clipboard
Backup & Restore
One-click ZIP backup of your entire LML folder
Restore previous mod states with easy backup selection dialog
Backups include metadata like creation date and file count
Option to create automatic backup before restoring
Important: Never store backups inside the LML folder — they’ll be scanned as mods and may be deleted or misclassified
Mod File Comparison Tool (New!)
Side-by-side comparison of mod files with left and right panels highlighting differences
Edit files directly within the comparison tool and save changes
Enhanced search highlights for better navigation inside the compare window
Updated compare window colors to a white background with yellow highlights for better readability and reduced lag
Additional Features
Ko-fi support button integrated in the UI for easy donations
Warning displayed about GXT2 files: they typically do not cause conflicts and may generate false positives; modify only if you understand the risks
Technical Info
Platform: Windows 10 or newer
No install required: runs as a standalone executable
Known Issues
Visual enhancements and performance optimizations are ongoing
Some file types may not yet display full metadata
The compare tool and overall program performance are being improved to reduce lag
More features will be added in future updates. If you encounter issues, please use the Bug Report section. Feature requests and suggestions are welcome in the Posts tab. Development is ongoing as time allows.
Important Note About False Positives
Important: Some antivirus software may mistakenly flag this program as harmful. This is a false positive caused by how the executable is packaged and does not mean the program contains any malware. If you encounter warnings, please rest assured the software is safe to use. For best results, add the program to your antivirus’s whitelist or exceptions.
Full Source Code: Available on GitHub - review it yourself!
- 1,237 Downloads
- 17219 Views
- 91.61 MB File Size
NomadsVoid in ToolsUpdated -
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What this mod does?
It's a simple script mod that mod makes NPCs ragdoll when you shove them just like in Grand Theft Auto IV. This effect is also applied to grapple throws and can be disabled.[Showcase]
[Features]
When the will the stumble effect get activated is carefully set for each grapple style and brawling style to not cause any problems with animations.
- Shoving makes NPC "stumble". Every shove animations except environmental ones result in NPCs stumbling.
- Armed shove animations also result in same effect.- BS_MICAH_FINALE's grapple throw animations will also work without any problem.- You can disable grapple throw ragdoll from the Dynamic Shove & Throw.ini.
[DONATIONS]
Here's my Patreon if you want to support me.
[My other mods]
Enhanced Brawling
Grapple Reversals
Bar Brawls -
What this mod does?
This mod allows you to start bar fights inside all of the saloons available in game, including Strawberry, Annesburg, and Emerald Ranch Saloons that you can restore with mods. This mod also allows you to perform environmental finishers on more objects inside saloon and outside of saloons to make bar brawls more like in Red Dead Online.
[Installation]
- Put BarBrawl folder into "lml" folder.
- Put BarBrawl.asi to your Red Dead Redemption 2 folder.
[More info]
- I added Strawberry, Emerald Ranch Morningstar saloons to the file. So you can install the mods that restores them and start a bar fight inside of them.
If you don't want this feature to work on certain saloons just delete them from barbrawls.meta.
- Bartenders will flee the saloon when the fight starts and leave the area.
[Showcase 1]
[Showcase 2]
[DONATIONS]
Here's my Patreon if you want to support me. -
Beecher's Hope is not a fucking desert anymore.
Added more lights, populated area and more trees.
Well, Beacher's Hope is a more livable place now.
This map only looks realistic during not rainy weather and daytime hours. !
Some objects may spawn in weird places, this is a problem caused by MapEditor.
You can convert this map to ymap from MapEditor if u want.
Requirements
MapEditor
Scripthook V2
Installation
-Firstly if you didnt installed Scripthook before, we have to install it.
-I recommended to install Scripthook V2 because V1 version did make my game crashed.
-All you have to do is copy and paste files where RDR2.exe located.
-After the install the Scripthook, install MapEditor.
-Like what we did it before, copy and paste the files to where RDR2.exe is located.
-All finished! Lets install the Beecher's Hope Remastered map.
-Drag and drop MapEditor folder into where RDR2.exe located.
-Open the game and press F9 MapEditor must be opened, after that select Load Map option and load the map.
Credit
-Burak Kaleli
No fucking copyrights reserved.- 1,582 Downloads
- 20987 Views
- 60.88 kB File Size
BuraKaleli in MapsUpdated -
RedCallouts
This callout pack currently has 4 callouts.
Solve Murder 🕵️♂️ - A little murder scene where you have to listen to the story the peds tell you and investigate!
Bandit Attack 🤠 - Defend the person in need of help and yourself from waves of gang attackers!
Stolen Stagecoach 🐎 - The stagecoach was spotted by a local - Apprehend him!
Horse Thief 🐎 - Track down the horseman and arrest him!
Bugreports & Feedback
can be submitted on my discord server https://discord.gg/utNranQJSr
Installation
Drag-and-drop the folder in your rdr2 main folder.
© 2025 RedCallouts by Yasd. All rights reserved. Do not modify or share it without my consent. -
https://youtu.be/Jv2a0pAzII4
Play Liar's Dice in Red Dead Redemption 2
Two locations are available for play, from 5am-8pm in-game time:
Wallace Station Aurora Basin (Epilogue only)
Each game starts with 3 players, with 5 dice for each player. Players can Raise, Call bluffs or Call spot-on bids during each turn. Playable as Arthur and John Marston.
Known issues:
Occasional seat adjustment animations (these are intermittent, the seated animation looping system is fairly complicated) Incorrect seat rotations after playing multiple games (this is usually corrected at the start of every round) Using "Model changer" mod to change the player model breaks this game (will work again after restarting the game) -
i dont know how to explain this mod look at the screenshots
there may be small bugs, i dont know how to fix them
this isnt compatible with any "visuals mod"
the screenshots are taken on default settings of rdr2 (may be different depending on hardware)
this mod isnt meant to be a full overhaul, its smaller changes only
this mod includes less intense taa and less intense soft shadows which is on the discord server
also this mod and all my mods are only posted on rdr2mods.com
report bugs in comments or in the discord server: https://discord.gg/NTbsJukAhT- 1,281 Downloads
- 17899 Views
- 41.47 kB File Size
Eemeli2343 in MiscUpdated -
Dynamite, Machete, Bow, Incendiary, Explosive Ammo and more! Forget realism for a while and have fun!
This is a script file made by me to randomize most NPC weapons and ammo; idk I just wanted the gameplay to be chaotic 😄 Guns can range within Pistols, Repeaters, Melee, Shotgun, Rifles, Sniper Rifles and Throwables. Peds cannot equip online weapons so those are not included. This is my very first mod in RDR2, and it took quite a while for me to get used to it, so if anyone faces issues during gameplay let me know. READ the BUGS section below!
Installation - Put both files in RDR2 Root directory, that is the folder where you have RDR2.exe. Press F2 to start. You can change the hotkey by editing the key number Randomizer_Config.ini.
Requirements - ScriptHookRDR2 V2.
BUGS -
1)I haven't thoroughly tested the mod, but since this mod tries to swap almost all weapons, it is possible some weapons will be unlocked for you early (if you just started the game and picked up one of the enemy weapons).
2)Also, some weapons which are acquired via certain missions might get glitched, so in those cases its preferrable to disable the mod, die and restart the mission.
...or just use a Trainer to get the gun 🙂
3)Since enemies can use Incendiary and Dynamite ammo, ally peds can easily die from it! I tried to counter it by increasing Ally peds' health, but it might not be enough and you might mission fail occasionally. So be careful and aim quick!!
CREDITS - The Brilliant people from the Modding discord server who assisted me in creating the mod! Big thank you to PixieV, Transflux, Tuffy, Timmy_theBarbarian, Ked, and some more! (whose names I forgot D:)
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Now you can roam the plains accompanied by John Barry's famous and moving score. It fits the game so well!
Just extract and install to the downloader file in LML.
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Feeling like the shotguns in the game don't quite have that "spaghetti western" punch? Well, now your double barrel will kick like a mule...or rather a team of mules. This mod cranks the knockback from the double barrel to insane levels. Send those NPCs flying!
Video Preview:
NOTE: This mod was created using files from Red Dead Offline, just because I couldn't figure out another way to do it. I modified the weapons.ymt file from Red Dead Offline but the mod will only activate that one specific file. The rest of the Red Dead Offline files that are included in this package don't actually activate. If anyone wants to show me how to remove all of the RDO stuff and have nothing other than a weapons.ymt file and an install.xml file in my mod that would be great.
- 1,588 Downloads
- 15128 Views
- 9.62 MB File Size
Updated