386 files (2 files filtered)
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No more cheating. You will not be able to see the enemy on the mini-map and the main map. Intended for more immersive experience.
For installation put the Disable enemy radar folder inside lml folder.
- 1,261 Downloads
- 15001 Views
- 29.68 kB File Size
- 1 Comments
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uncle's lumbago is dumb and fake, this mod sets out to put an end to his lousy excuses.
instead of his comfy attic room at beecher's hope, I have littered the floor with bear traps and bloody heads, so if smell of decapitated human heads doesn't stop him, the bear trap in his bed hopefully will.
if my map did not stop or even delay the old man, please notify me in the comments, and suggest another way to keep him out and do some damn work.
enjoy.
- 174 Downloads
- 10887 Views
- 10.43 kB File Size
- 3 Comments
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Note: Currently requires Cheat Engine. It should be possible without it, but it requires experience in C++ to code. As soon as I figure out how to do it (or some kind stranger gives me some pointers) I'll release it as a .ASI plugin.
Description
Completely disables the slowdown effect when using the weapon wheel, quick menu, and crafting menu
How to Use (italics only need to be done the first time. Each time you restart you only need to do steps 4-6)
1. Extract the file anywhere
2. Download & install Cheat Engine
3. Run RDR2 and then Cheat Engine
4. (In CE) Find the icon with a computer monitor and magnifying glass in the top-left corner. Click it and open Red Dead Redemption 2
5. File>Load>NoWeaponWheelSlowdown.ct
6. The script appears in the bottom window of Cheat Engine. Click the square to the left of it to turn it into a Red X. The script is enabled.
Red_Dead_Redemption_2_replay_2021_08.12-23.57_Trim.mp4 -
A Reupload of my 1911 manzanita post map from nexus
lennys mod loader is required
put the ymap inside the stream folder located within LML
- 752 Downloads
- 12641 Views
- 5.79 kB File Size
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a Reupload of my Frontera Bridge map on nexus, adds in Frontera Bridge from RDR1 into rdr2
Place Ymap into your stream folder located within Lml
Lennys mod loader is required
- 1,053 Downloads
- 10957 Views
- 26.27 kB File Size
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A Reupload of my El Presidio map from nexus, this adds in the abandoned camp called laguna borrego from mexico in rdr1 into rdr2
Lennys Mod Loader Is Required
place the ymap into your stream folder located in your lml folder
- 2,619 Downloads
- 29226 Views
- 27.04 kB File Size
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A Reupload of my Laguna Borrego map from nexus, this adds in the abandoned camp called laguna borrego from mexico in rdr1 into rdr2
Lennys Mod Loader Is Required
place the ymap into your stream folder located in your lml folder
- 668 Downloads
- 7862 Views
- 3.87 kB File Size
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This Is just a reupload of my Sidewinder Gulch Map from nexus
this adds in Sidewinder Gulch From Rdr1 into rdr2
thanks to Eki for a base map to work with
- 511 Downloads
- 7279 Views
- 3.44 kB File Size
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this is a reupload of my hennigans stead camp map on nexus, this map adds in the camp west of MacFarlanes ranch on the road to armadillo just like it was in rdr1
- 345 Downloads
- 6424 Views
- 1.61 kB File Size
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This is a reupload of my Irish's Shack map originally posted to nexus, it adds irish's shack located in Puerto cuchillo
place Ymap in your Stream Folder located inside lml
lenny's mod loader is required
- 504 Downloads
- 8604 Views
- 7.03 kB File Size
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From badass gunslinger to shuffling penguin, Rockstar has done a lot over the years to destroy the John Marston we knew from the original game in 2010, this mod aims to fix that.
Restores John's beta animations and adds some new RDR1 style animations to bring back that classic gunslinger vibe from the first game.
Huge thanks to Eki aka Redemptify for finding, and providing me with some of these animations
Follow me on Twitter for mod updates, new animation finds, and more Twitter.com/DickHertz
RDR1 STYLE WALK (BETA)
I have included a second file that changes John's walkstyle to an altered version of the classic RDR1 walk. May come with some issues due to current limitations with LML, but as soon as these are able to be fixed I will fix them.
Now includes a merged metapeds.ymt file for compatibility with Ambient Gang by Blackjack Colver Voltaire
To install delete metapeds.ymt from both Ambient Gang and JMAO, and place this one in either folder. Ambient gang is still required for this to work.
INSTALLATION
Drag the lml folder into your main directory, requires Lenny's Mod Loader
MODS I RECOMMEND
John Marston Restoration Project by GuiCorleonex794, Eki, and AfroBandit
Cut Dialogue Restoration and Enhancement by PixieV
Classic RDR1 Face by JohnnyBajungas, Boah, and GuiCorleonex794
Classic Cowboy by GuiCorleonex794
1.00 Clothing Fitment by Dooge
KNOWN ISSUES
The transition for the aiming animation while standing still isn't fully finished, looking for a fix
Breaks some first person animations like holstering/unholstering your gun
Shout to GuiCoreleonex749 for being the first to find any beta animations for John
- 12,372 Downloads
- 74761 Views
- 6.6 MB File Size
- 7 Comments
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This mod will let you turn on/off the red zones on the map. Now you can go to Blackwater and New Austin as Arthur without being WANTED!
After the notification appears at the bottom, press F7 to open the menu.
WARNING: The game will remember any changes you make with this mod, so back up your save file first!
Credit to emperorLvL and kepmehz for menu base code.
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Removed sounds for improved immersion. That Includes sounds like dead eye, menu sounds, notification sounds (e.g. becoming wanted)...
These sounds can only be removed as a pack. Can not remove them individually.
- 1,637 Downloads
- 22581 Views
- 2.25 kB File Size
- 6 Comments
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All this mod does is replace the Legendary Animal Map with a Physical World Map. To obtain it
finish Hosea's Bear Hunting mission.
install:
Put the file into lml -> stream (Lenny's Mod Loader, If the "stream" folder isn't there create it.)
- 942 Downloads
- 24506 Views
- 12.83 MB File Size
- 3 Comments
KristianD3 in MapsUpdated -
This game has 3 scenarios where you will get shot and killed by a bullet spawning out of thin air:
1. Entering New Austin as Arthur
2. Leaving the riverbed area while in Guarma Freeroam
3. Entering the caves beneath Aguasdulces while in Guarma Freeroam
This is a simple standalone script that automatically disables that, so you don't need to activate the options in trainers every single time you launch the game.
Thank you to LMS and kepmehz for teaching me how to reroute natives.
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this mod adds the missing hitching post in-front of the shops & co.
Requirements
1. ASI Loader
2. Lenny Mod Loader BETA 9 or higher
Installation
extract and drag folder into lml folder
- 1,397 Downloads
- 12733 Views
- 109.57 kB File Size
calledme.kev in MapsUpdated